import { LLGestureStep } from './LLGestureStep'; import { LLGestureStepType } from '../enums/LLGestureStepType'; import { UUID } from './UUID'; import { LLGestureSoundFlags } from '../enums/LLGestureSoundFlags'; export class LLGestureSoundStep extends LLGestureStep { stepType: LLGestureStepType = LLGestureStepType.Sound; soundName: string; assetID: UUID; flags: LLGestureSoundFlags = LLGestureSoundFlags.None; }