// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class AvatarAnimationMessage implements MessageBase { name = 'AvatarAnimation'; messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyHigh; id = Message.AvatarAnimation; Sender: { ID: UUID; }; AnimationList: { AnimID: UUID; AnimSequenceID: number; }[]; AnimationSourceList: { ObjectID: UUID; }[]; PhysicalAvatarEventList: { TypeData: Buffer; }[]; getSize(): number { return ((20) * this.AnimationList.length) + ((16) * this.AnimationSourceList.length) + ((this.calculateVarVarSize(this.PhysicalAvatarEventList, 'TypeData', 1)) * this.PhysicalAvatarEventList.length) + 19; } calculateVarVarSize(block: object[], paramName: string, extraPerVar: number): number { let size = 0; block.forEach((bl: any) => { size += bl[paramName].length + extraPerVar; }); return size; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.Sender['ID'].writeToBuffer(buf, pos); pos += 16; let count = this.AnimationList.length; buf.writeUInt8(this.AnimationList.length, pos++); for (let i = 0; i < count; i++) { this.AnimationList[i]['AnimID'].writeToBuffer(buf, pos); pos += 16; buf.writeInt32LE(this.AnimationList[i]['AnimSequenceID'], pos); pos += 4; } count = this.AnimationSourceList.length; buf.writeUInt8(this.AnimationSourceList.length, pos++); for (let i = 0; i < count; i++) { this.AnimationSourceList[i]['ObjectID'].writeToBuffer(buf, pos); pos += 16; } count = this.PhysicalAvatarEventList.length; buf.writeUInt8(this.PhysicalAvatarEventList.length, pos++); for (let i = 0; i < count; i++) { buf.writeUInt8(this.PhysicalAvatarEventList[i]['TypeData'].length, pos++); this.PhysicalAvatarEventList[i]['TypeData'].copy(buf, pos); pos += this.PhysicalAvatarEventList[i]['TypeData'].length; } return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjSender: { ID: UUID } = { ID: UUID.zero() }; newObjSender['ID'] = new UUID(buf, pos); pos += 16; this.Sender = newObjSender; let count = buf.readUInt8(pos++); this.AnimationList = []; for (let i = 0; i < count; i++) { const newObjAnimationList: { AnimID: UUID, AnimSequenceID: number } = { AnimID: UUID.zero(), AnimSequenceID: 0 }; newObjAnimationList['AnimID'] = new UUID(buf, pos); pos += 16; newObjAnimationList['AnimSequenceID'] = buf.readInt32LE(pos); pos += 4; this.AnimationList.push(newObjAnimationList); } count = buf.readUInt8(pos++); this.AnimationSourceList = []; for (let i = 0; i < count; i++) { const newObjAnimationSourceList: { ObjectID: UUID } = { ObjectID: UUID.zero() }; newObjAnimationSourceList['ObjectID'] = new UUID(buf, pos); pos += 16; this.AnimationSourceList.push(newObjAnimationSourceList); } count = buf.readUInt8(pos++); this.PhysicalAvatarEventList = []; for (let i = 0; i < count; i++) { const newObjPhysicalAvatarEventList: { TypeData: Buffer } = { TypeData: Buffer.allocUnsafe(0) }; varLength = buf.readUInt8(pos++); newObjPhysicalAvatarEventList['TypeData'] = buf.slice(pos, pos + varLength); pos += varLength; this.PhysicalAvatarEventList.push(newObjPhysicalAvatarEventList); } return pos - startPos; } }