// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class AvatarTextureUpdateMessage implements MessageBase { name = 'AvatarTextureUpdate'; messageFlags = MessageFlags.Trusted | MessageFlags.Zerocoded | MessageFlags.FrequencyLow; id = Message.AvatarTextureUpdate; AgentData: { AgentID: UUID; TexturesChanged: boolean; }; WearableData: { CacheID: UUID; TextureIndex: number; HostName: Buffer; }[]; TextureData: { TextureID: UUID; }[]; getSize(): number { return ((this.calculateVarVarSize(this.WearableData, 'HostName', 1) + 17) * this.WearableData.length) + ((16) * this.TextureData.length) + 19; } calculateVarVarSize(block: object[], paramName: string, extraPerVar: number): number { let size = 0; block.forEach((bl: any) => { size += bl[paramName].length + extraPerVar; }); return size; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8((this.AgentData['TexturesChanged']) ? 1 : 0, pos++); let count = this.WearableData.length; buf.writeUInt8(this.WearableData.length, pos++); for (let i = 0; i < count; i++) { this.WearableData[i]['CacheID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8(this.WearableData[i]['TextureIndex'], pos++); buf.writeUInt8(this.WearableData[i]['HostName'].length, pos++); this.WearableData[i]['HostName'].copy(buf, pos); pos += this.WearableData[i]['HostName'].length; } count = this.TextureData.length; buf.writeUInt8(this.TextureData.length, pos++); for (let i = 0; i < count; i++) { this.TextureData[i]['TextureID'].writeToBuffer(buf, pos); pos += 16; } return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, TexturesChanged: boolean } = { AgentID: UUID.zero(), TexturesChanged: false }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['TexturesChanged'] = (buf.readUInt8(pos++) === 1); this.AgentData = newObjAgentData; let count = buf.readUInt8(pos++); this.WearableData = []; for (let i = 0; i < count; i++) { const newObjWearableData: { CacheID: UUID, TextureIndex: number, HostName: Buffer } = { CacheID: UUID.zero(), TextureIndex: 0, HostName: Buffer.allocUnsafe(0) }; newObjWearableData['CacheID'] = new UUID(buf, pos); pos += 16; newObjWearableData['TextureIndex'] = buf.readUInt8(pos++); varLength = buf.readUInt8(pos++); newObjWearableData['HostName'] = buf.slice(pos, pos + varLength); pos += varLength; this.WearableData.push(newObjWearableData); } count = buf.readUInt8(pos++); this.TextureData = []; for (let i = 0; i < count; i++) { const newObjTextureData: { TextureID: UUID } = { TextureID: UUID.zero() }; newObjTextureData['TextureID'] = new UUID(buf, pos); pos += 16; this.TextureData.push(newObjTextureData); } return pos - startPos; } }