// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {Vector3} from '../Vector3'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class SetStartLocationRequestMessage implements MessageBase { name = 'SetStartLocationRequest'; messageFlags = MessageFlags.Zerocoded | MessageFlags.FrequencyLow; id = Message.SetStartLocationRequest; AgentData: { AgentID: UUID; SessionID: UUID; }; StartLocationData: { SimName: Buffer; LocationID: number; LocationPos: Vector3; LocationLookAt: Vector3; }; getSize(): number { return (this.StartLocationData['SimName'].length + 1) + 60; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8(this.StartLocationData['SimName'].length, pos++); this.StartLocationData['SimName'].copy(buf, pos); pos += this.StartLocationData['SimName'].length; buf.writeUInt32LE(this.StartLocationData['LocationID'], pos); pos += 4; this.StartLocationData['LocationPos'].writeToBuffer(buf, pos, false); pos += 12; this.StartLocationData['LocationLookAt'].writeToBuffer(buf, pos, false); pos += 12; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID } = { AgentID: UUID.zero(), SessionID: UUID.zero() }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; this.AgentData = newObjAgentData; const newObjStartLocationData: { SimName: Buffer, LocationID: number, LocationPos: Vector3, LocationLookAt: Vector3 } = { SimName: Buffer.allocUnsafe(0), LocationID: 0, LocationPos: Vector3.getZero(), LocationLookAt: Vector3.getZero() }; varLength = buf.readUInt8(pos++); newObjStartLocationData['SimName'] = buf.slice(pos, pos + varLength); pos += varLength; newObjStartLocationData['LocationID'] = buf.readUInt32LE(pos); pos += 4; newObjStartLocationData['LocationPos'] = new Vector3(buf, pos, false); pos += 12; newObjStartLocationData['LocationLookAt'] = new Vector3(buf, pos, false); pos += 12; this.StartLocationData = newObjStartLocationData; return pos - startPos; } }