"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); class GameObjectLite { constructor() { this.IsAttachment = false; } hasNameValueEntry(key) { if (this.NameValue['AttachItemID']) { return true; } return false; } getNameValueEntry(key) { if (this.NameValue['AttachItemID']) { return this.NameValue['AttachItemID'].value; } return ''; } } exports.GameObjectLite = GameObjectLite; //# sourceMappingURL=GameObjectLite.js.map