"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const MessageFlags_1 = require("../../enums/MessageFlags"); class SimulatorLoadPacket { constructor() { this.name = 'SimulatorLoad'; this.flags = MessageFlags_1.MessageFlags.Trusted | MessageFlags_1.MessageFlags.FrequencyLow; this.id = 4294901772; } getSize() { return ((6) * this.AgentList.length) + 10; } writeToBuffer(buf, pos) { const startPos = pos; buf.writeFloatLE(this.SimulatorLoad['TimeDilation'], pos); pos += 4; buf.writeInt32LE(this.SimulatorLoad['AgentCount'], pos); pos += 4; buf.writeUInt8((this.SimulatorLoad['CanAcceptAgents']) ? 1 : 0, pos++); const count = this.AgentList.length; buf.writeUInt8(this.AgentList.length, pos++); for (let i = 0; i < count; i++) { buf.writeUInt32LE(this.AgentList[i]['CircuitCode'], pos); pos += 4; buf.writeUInt8(this.AgentList[i]['X'], pos++); buf.writeUInt8(this.AgentList[i]['Y'], pos++); } return pos - startPos; } readFromBuffer(buf, pos) { const startPos = pos; const newObjSimulatorLoad = { TimeDilation: 0, AgentCount: 0, CanAcceptAgents: false }; newObjSimulatorLoad['TimeDilation'] = buf.readFloatLE(pos); pos += 4; newObjSimulatorLoad['AgentCount'] = buf.readInt32LE(pos); pos += 4; newObjSimulatorLoad['CanAcceptAgents'] = (buf.readUInt8(pos++) === 1); this.SimulatorLoad = newObjSimulatorLoad; const count = buf.readUInt8(pos++); this.AgentList = []; for (let i = 0; i < count; i++) { const newObjAgentList = { CircuitCode: 0, X: 0, Y: 0 }; newObjAgentList['CircuitCode'] = buf.readUInt32LE(pos); pos += 4; newObjAgentList['X'] = buf.readUInt8(pos++); newObjAgentList['Y'] = buf.readUInt8(pos++); this.AgentList.push(newObjAgentList); } return pos - startPos; } } exports.SimulatorLoadPacket = SimulatorLoadPacket; //# sourceMappingURL=SimulatorLoad.js.map