import { LLGestureStep } from './LLGestureStep'; import { LLGestureStepType } from '../enums/LLGestureStepType'; import { UUID } from './UUID'; import { LLGestureAnimationFlags } from '../enums/LLGestureAnimationFlags'; export class LLGestureAnimationStep extends LLGestureStep { stepType: LLGestureStepType = LLGestureStepType.Animation; animationName: string; assetID: UUID; flags: LLGestureAnimationFlags = LLGestureAnimationFlags.None; }