import {Vector3} from '../../Vector3'; import {Vector2} from '../../Vector2'; export interface LLSubMesh { noGeometry?: true, position?: Vector3[], positionDomain?: { min: Vector3, max: Vector3 }, normal?: Vector3[], texCoord0?: Vector2[], texCoord0Domain?: { min: Vector2, max: Vector2 } triangleList?: number[], weights?: {[key: number]: number}[], }