import { LLGestureStep } from './LLGestureStep'; import { LLGestureStepType } from '../enums/LLGestureStepType'; import type { UUID } from './UUID'; import { LLGestureSoundFlags } from '../enums/LLGestureSoundFlags'; export class LLGestureSoundStep extends LLGestureStep { public stepType: LLGestureStepType = LLGestureStepType.Sound; public soundName: string; public assetID: UUID; public flags: LLGestureSoundFlags = LLGestureSoundFlags.None; }