import type { Vector2 } from '../../Vector2'; import type { Vector3 } from '../../Vector3'; export interface LLSubMesh { noGeometry?: boolean, position?: Vector3[], positionDomain?: { min: Vector3, max: Vector3 }, normal?: Vector3[], texCoord0?: Vector2[], texCoord0Domain?: { min: Vector2, max: Vector2 } triangleList?: number[], weights?: Record[], }