"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const UUID_1 = require("../UUID"); const MessageFlags_1 = require("../../enums/MessageFlags"); const Message_1 = require("../../enums/Message"); class ModifyLandMessage { constructor() { this.name = 'ModifyLand'; this.messageFlags = MessageFlags_1.MessageFlags.Zerocoded | MessageFlags_1.MessageFlags.FrequencyLow; this.id = Message_1.Message.ModifyLand; } getSize() { return ((20) * this.ParcelData.length) + ((4) * this.ModifyBlockExtended.length) + 44; } writeToBuffer(buf, pos) { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8(this.ModifyBlock['Action'], pos++); buf.writeUInt8(this.ModifyBlock['BrushSize'], pos++); buf.writeFloatLE(this.ModifyBlock['Seconds'], pos); pos += 4; buf.writeFloatLE(this.ModifyBlock['Height'], pos); pos += 4; let count = this.ParcelData.length; buf.writeUInt8(this.ParcelData.length, pos++); for (let i = 0; i < count; i++) { buf.writeInt32LE(this.ParcelData[i]['LocalID'], pos); pos += 4; buf.writeFloatLE(this.ParcelData[i]['West'], pos); pos += 4; buf.writeFloatLE(this.ParcelData[i]['South'], pos); pos += 4; buf.writeFloatLE(this.ParcelData[i]['East'], pos); pos += 4; buf.writeFloatLE(this.ParcelData[i]['North'], pos); pos += 4; } count = this.ModifyBlockExtended.length; buf.writeUInt8(this.ModifyBlockExtended.length, pos++); for (let i = 0; i < count; i++) { buf.writeFloatLE(this.ModifyBlockExtended[i]['BrushSize'], pos); pos += 4; } return pos - startPos; } readFromBuffer(buf, pos) { const startPos = pos; let varLength = 0; const newObjAgentData = { AgentID: UUID_1.UUID.zero(), SessionID: UUID_1.UUID.zero() }; newObjAgentData['AgentID'] = new UUID_1.UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID_1.UUID(buf, pos); pos += 16; this.AgentData = newObjAgentData; const newObjModifyBlock = { Action: 0, BrushSize: 0, Seconds: 0, Height: 0 }; newObjModifyBlock['Action'] = buf.readUInt8(pos++); newObjModifyBlock['BrushSize'] = buf.readUInt8(pos++); newObjModifyBlock['Seconds'] = buf.readFloatLE(pos); pos += 4; newObjModifyBlock['Height'] = buf.readFloatLE(pos); pos += 4; this.ModifyBlock = newObjModifyBlock; let count = buf.readUInt8(pos++); this.ParcelData = []; for (let i = 0; i < count; i++) { const newObjParcelData = { LocalID: 0, West: 0, South: 0, East: 0, North: 0 }; newObjParcelData['LocalID'] = buf.readInt32LE(pos); pos += 4; newObjParcelData['West'] = buf.readFloatLE(pos); pos += 4; newObjParcelData['South'] = buf.readFloatLE(pos); pos += 4; newObjParcelData['East'] = buf.readFloatLE(pos); pos += 4; newObjParcelData['North'] = buf.readFloatLE(pos); pos += 4; this.ParcelData.push(newObjParcelData); } count = buf.readUInt8(pos++); this.ModifyBlockExtended = []; for (let i = 0; i < count; i++) { const newObjModifyBlockExtended = { BrushSize: 0 }; newObjModifyBlockExtended['BrushSize'] = buf.readFloatLE(pos); pos += 4; this.ModifyBlockExtended.push(newObjModifyBlockExtended); } return pos - startPos; } } exports.ModifyLandMessage = ModifyLandMessage; //# sourceMappingURL=ModifyLand.js.map