/// import { UUID } from '../UUID'; import { Vector3 } from '../Vector3'; import { Quaternion } from '../Quaternion'; import { Packet } from '../Packet'; export declare class AgentUpdatePacket implements Packet { name: string; flags: number; id: number; AgentData: { AgentID: UUID; SessionID: UUID; BodyRotation: Quaternion; HeadRotation: Quaternion; State: number; CameraCenter: Vector3; CameraAtAxis: Vector3; CameraLeftAxis: Vector3; CameraUpAxis: Vector3; Far: number; ControlFlags: number; Flags: number; }; getSize(): number; writeToBuffer(buf: Buffer, pos: number): number; readFromBuffer(buf: Buffer, pos: number): number; }