import {UUID} from '../UUID'; import {SculptType} from '../../enums/SculptType'; export class MeshData { meshData: UUID = UUID.zero(); type: SculptType = SculptType.None; constructor(buf: Buffer, pos: number, length: number) { if (length >= 17) { this.meshData = new UUID(buf, pos); pos += 16; this.type = buf.readUInt8(pos); } } }