// This file has been automatically generated by writeMessageClasses.js import {UUID} from '../UUID'; import {MessageFlags} from '../../enums/MessageFlags'; import {MessageBase} from '../MessageBase'; import {Message} from '../../enums/Message'; export class SetAlwaysRunMessage implements MessageBase { name = 'SetAlwaysRun'; messageFlags = MessageFlags.FrequencyLow; id = Message.SetAlwaysRun; AgentData: { AgentID: UUID; SessionID: UUID; AlwaysRun: boolean; }; getSize(): number { return 33; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; buf.writeUInt8((this.AgentData['AlwaysRun']) ? 1 : 0, pos++); return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID, AlwaysRun: boolean } = { AgentID: UUID.zero(), SessionID: UUID.zero(), AlwaysRun: false }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; newObjAgentData['AlwaysRun'] = (buf.readUInt8(pos++) === 1); this.AgentData = newObjAgentData; return pos - startPos; } }