// This file has been automatically generated by writeMessageClasses.js import { UUID } from '../UUID'; import { Vector3 } from '../Vector3'; import * as Long from 'long'; import { MessageFlags } from '../../enums/MessageFlags'; import { MessageBase } from '../MessageBase'; import { Message } from '../../enums/Message'; export class AgentMovementCompleteMessage implements MessageBase { name = 'AgentMovementComplete'; messageFlags = MessageFlags.FrequencyLow; id = Message.AgentMovementComplete; AgentData: { AgentID: UUID; SessionID: UUID; }; Data: { Position: Vector3; LookAt: Vector3; RegionHandle: Long; Timestamp: number; }; SimData: { ChannelVersion: Buffer; }; getSize(): number { return (this.SimData['ChannelVersion'].length + 2) + 68; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; this.Data['Position'].writeToBuffer(buf, pos, false); pos += 12; this.Data['LookAt'].writeToBuffer(buf, pos, false); pos += 12; buf.writeInt32LE(this.Data['RegionHandle'].low, pos); pos += 4; buf.writeInt32LE(this.Data['RegionHandle'].high, pos); pos += 4; buf.writeUInt32LE(this.Data['Timestamp'], pos); pos += 4; buf.writeUInt16LE(this.SimData['ChannelVersion'].length, pos); pos += 2; this.SimData['ChannelVersion'].copy(buf, pos); pos += this.SimData['ChannelVersion'].length; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID } = { AgentID: UUID.zero(), SessionID: UUID.zero() }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; this.AgentData = newObjAgentData; const newObjData: { Position: Vector3, LookAt: Vector3, RegionHandle: Long, Timestamp: number } = { Position: Vector3.getZero(), LookAt: Vector3.getZero(), RegionHandle: Long.ZERO, Timestamp: 0 }; newObjData['Position'] = new Vector3(buf, pos, false); pos += 12; newObjData['LookAt'] = new Vector3(buf, pos, false); pos += 12; newObjData['RegionHandle'] = new Long(buf.readInt32LE(pos), buf.readInt32LE(pos+4)); pos += 8; newObjData['Timestamp'] = buf.readUInt32LE(pos); pos += 4; this.Data = newObjData; const newObjSimData: { ChannelVersion: Buffer } = { ChannelVersion: Buffer.allocUnsafe(0) }; varLength = buf.readUInt16LE(pos); pos += 2; newObjSimData['ChannelVersion'] = buf.slice(pos, pos + varLength); pos += varLength; this.SimData = newObjSimData; return pos - startPos; } }