// This file has been automatically generated by writeMessageClasses.js import { UUID } from '../UUID'; import { Quaternion } from '../Quaternion'; import { MessageFlags } from '../../enums/MessageFlags'; import { MessageBase } from '../MessageBase'; import { Message } from '../../enums/Message'; export class ObjectSpinUpdateMessage implements MessageBase { name = 'ObjectSpinUpdate'; messageFlags = MessageFlags.Zerocoded | MessageFlags.FrequencyLow; id = Message.ObjectSpinUpdate; AgentData: { AgentID: UUID; SessionID: UUID; }; ObjectData: { ObjectID: UUID; Rotation: Quaternion; }; getSize(): number { return 60; } writeToBuffer(buf: Buffer, pos: number): number { const startPos = pos; this.AgentData['AgentID'].writeToBuffer(buf, pos); pos += 16; this.AgentData['SessionID'].writeToBuffer(buf, pos); pos += 16; this.ObjectData['ObjectID'].writeToBuffer(buf, pos); pos += 16; this.ObjectData['Rotation'].writeToBuffer(buf, pos); pos += 12; return pos - startPos; } readFromBuffer(buf: Buffer, pos: number): number { const startPos = pos; let varLength = 0; const newObjAgentData: { AgentID: UUID, SessionID: UUID } = { AgentID: UUID.zero(), SessionID: UUID.zero() }; newObjAgentData['AgentID'] = new UUID(buf, pos); pos += 16; newObjAgentData['SessionID'] = new UUID(buf, pos); pos += 16; this.AgentData = newObjAgentData; const newObjObjectData: { ObjectID: UUID, Rotation: Quaternion } = { ObjectID: UUID.zero(), Rotation: Quaternion.getIdentity() }; newObjObjectData['ObjectID'] = new UUID(buf, pos); pos += 16; newObjObjectData['Rotation'] = new Quaternion(buf, pos); pos += 12; this.ObjectData = newObjObjectData; return pos - startPos; } }