import {ITreeBoundingBox} from './ITreeBoundingBox'; import {UUID} from '../UUID'; import {PCode} from '../../enums/PCode'; export interface IGameObject { ID: number; FullID: UUID; ParentID: number; OwnerID: UUID; IsAttachment: boolean; PCode: PCode; rtreeEntry?: ITreeBoundingBox; hasNameValueEntry(key: string): boolean; getNameValueEntry(key: string): string; }