Files
node-metaverse/lib/classes/ObjectStoreFull.ts

509 lines
22 KiB
TypeScript

import { Circuit } from './Circuit';
import { ObjectUpdateMessage } from './messages/ObjectUpdate';
import { ObjectUpdateCachedMessage } from './messages/ObjectUpdateCached';
import { ObjectUpdateCompressedMessage } from './messages/ObjectUpdateCompressed';
import { ImprovedTerseObjectUpdateMessage } from './messages/ImprovedTerseObjectUpdate';
import { RequestMultipleObjectsMessage } from './messages/RequestMultipleObjects';
import { Agent } from './Agent';
import { UUID } from './UUID';
import { Quaternion } from './Quaternion';
import { Vector3 } from './Vector3';
import { Utils } from './Utils';
import { ClientEvents } from './ClientEvents';
import { IObjectStore } from './interfaces/IObjectStore';
import { RBush3D } from 'rbush-3d/dist';
import { Vector4 } from './Vector4';
import { TextureEntry } from './TextureEntry';
import { Color4 } from './Color4';
import { ParticleSystem } from './ParticleSystem';
import { GameObject } from './public/GameObject';
import { ObjectStoreLite } from './ObjectStoreLite';
import { TextureAnim } from './public/TextureAnim';
import { ExtraParams } from './public/ExtraParams';
import { CompressedFlags } from '../enums/CompressedFlags';
import { PCode } from '../enums/PCode';
import { BotOptionFlags } from '../enums/BotOptionFlags';
export class ObjectStoreFull extends ObjectStoreLite implements IObjectStore
{
rtree?: RBush3D;
constructor(circuit: Circuit, agent: Agent, clientEvents: ClientEvents, options: BotOptionFlags)
{
super(circuit, agent, clientEvents, options);
this.rtree = new RBush3D();
}
protected objectUpdate(objectUpdate: ObjectUpdateMessage): void
{
for (const objData of objectUpdate.ObjectData)
{
const localID = objData.ID;
const parentID = objData.ParentID;
let addToParentList = true;
let newObject = false;
if (this.objects[localID])
{
if (this.objects[localID].ParentID !== parentID && this.objectsByParent[parentID])
{
const ind = this.objectsByParent[parentID].indexOf(localID);
if (ind !== -1)
{
this.objectsByParent[parentID].splice(ind, 1);
}
}
else if (this.objectsByParent[parentID])
{
addToParentList = false;
}
}
else
{
newObject = true;
this.objects[localID] = new GameObject();
this.objects[localID].region = this.agent.currentRegion;
}
this.objects[localID].deleted = false;
const obj = this.objects[localID];
obj.ID = objData.ID;
obj.State = objData.State;
obj.FullID = objData.FullID;
obj.CRC = objData.CRC;
obj.PCode = objData.PCode;
obj.Material = objData.Material;
obj.ClickAction = objData.ClickAction;
obj.Scale = objData.Scale;
obj.setObjectData(objData.ObjectData);
obj.ParentID = objData.ParentID;
obj.Flags = objData.UpdateFlags;
obj.PathCurve = objData.PathCurve;
obj.ProfileCurve = objData.ProfileCurve;
obj.PathBegin = Utils.unpackBeginCut(objData.PathBegin);
obj.PathEnd = Utils.unpackEndCut(objData.PathEnd);
obj.PathScaleX = Utils.unpackPathScale(objData.PathScaleX);
obj.PathScaleY = Utils.unpackPathScale(objData.PathScaleY);
obj.PathShearX = Utils.unpackPathShear(objData.PathShearX);
obj.PathShearY = Utils.unpackPathShear(objData.PathShearY);
obj.PathTwist = Utils.unpackPathTwist(objData.PathTwist);
obj.PathTwistBegin = Utils.unpackPathTwist(objData.PathTwistBegin);
obj.PathRadiusOffset = Utils.unpackPathTwist(objData.PathRadiusOffset);
obj.PathTaperX = Utils.unpackPathTaper(objData.PathTaperX);
obj.PathTaperY = Utils.unpackPathTaper(objData.PathTaperY);
obj.PathRevolutions = Utils.unpackPathRevolutions(objData.PathRevolutions);
obj.PathSkew = Utils.unpackPathTwist(objData.PathSkew);
obj.ProfileBegin = Utils.unpackBeginCut(objData.ProfileBegin);
obj.ProfileEnd = Utils.unpackEndCut(objData.ProfileEnd);
obj.ProfileHollow = Utils.unpackProfileHollow(objData.ProfileHollow);
obj.TextureEntry = TextureEntry.from(objData.TextureEntry);
obj.textureAnim = TextureAnim.from(objData.TextureAnim);
const pcodeData = objData.Data;
obj.Text = Utils.BufferToStringSimple(objData.Text);
obj.TextColor = new Color4(objData.TextColor, 0, false, true);
obj.MediaURL = Utils.BufferToStringSimple(objData.MediaURL);
obj.Particles = ParticleSystem.from(objData.PSBlock);
obj.Sound = objData.Sound;
obj.OwnerID = objData.OwnerID;
obj.SoundGain = objData.Gain;
obj.SoundFlags = objData.Flags;
obj.SoundRadius = objData.Radius;
obj.JointType = objData.JointType;
obj.JointPivot = objData.JointPivot;
obj.JointAxisOrAnchor = objData.JointAxisOrAnchor;
switch (obj.PCode)
{
case PCode.Grass:
case PCode.Tree:
case PCode.NewTree:
if (pcodeData.length === 1)
{
obj.TreeSpecies = pcodeData[0];
}
break;
case PCode.Prim:
break;
}
if (this.objects[localID].PCode === PCode.Avatar && this.objects[localID].FullID.toString() === this.agent.agentID.toString())
{
this.agent.localID = localID;
if (this.options & BotOptionFlags.StoreMyAttachmentsOnly)
{
for (const objParentID of Object.keys(this.objectsByParent))
{
const parent = parseInt(objParentID, 10);
if (parent !== this.agent.localID)
{
let foundAvatars = false;
for (const objID of this.objectsByParent[parent])
{
if (this.objects[objID])
{
const o = this.objects[objID];
if (o.PCode === PCode.Avatar)
{
foundAvatars = true;
}
}
}
if (this.objects[parent])
{
const o = this.objects[parent];
if (o.PCode === PCode.Avatar)
{
foundAvatars = true;
}
}
if (!foundAvatars)
{
this.deleteObject(parent);
}
}
}
}
}
this.objects[localID].extraParams = ExtraParams.from(objData.ExtraParams);
this.objects[localID].NameValue = this.parseNameValues(Utils.BufferToStringSimple(objData.NameValue));
this.objects[localID].IsAttachment = this.objects[localID].NameValue['AttachItemID'] !== undefined;
if (obj.IsAttachment && obj.State !== undefined)
{
this.objects[localID].attachmentPoint = this.decodeAttachPoint(obj.State);
}
this.objectsByUUID[objData.FullID.toString()] = localID;
if (!this.objectsByParent[parentID])
{
this.objectsByParent[parentID] = [];
}
if (addToParentList)
{
this.objectsByParent[parentID].push(localID);
}
if (objData.PCode !== PCode.Avatar && this.options & BotOptionFlags.StoreMyAttachmentsOnly && (this.agent.localID !== 0 && obj.ParentID !== this.agent.localID))
{
// Drop object
this.deleteObject(localID);
}
else
{
this.insertIntoRtree(obj);
if (objData.ParentID !== undefined && objData.ParentID !== 0 && !this.objects[objData.ParentID])
{
this.requestMissingObject(objData.ParentID).then(() =>
{
}).catch(() =>
{
});
}
this.notifyObjectUpdate(newObject, obj);
obj.onTextureUpdate.next();
}
}
}
protected objectUpdateCached(objectUpdateCached: ObjectUpdateCachedMessage): void
{
const rmo = new RequestMultipleObjectsMessage();
rmo.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID
};
rmo.ObjectData = [];
for (const obj of objectUpdateCached.ObjectData)
{
if (!this.objects[obj.ID])
{
rmo.ObjectData.push({
CacheMissType: 0,
ID: obj.ID
});
}
}
if (rmo.ObjectData.length > 0)
{
this.circuit.sendMessage(rmo, 0);
}
}
protected async objectUpdateCompressed(objectUpdateCompressed: ObjectUpdateCompressedMessage): Promise<void>
{
for (const obj of objectUpdateCompressed.ObjectData)
{
const flags = obj.UpdateFlags;
const buf = obj.Data;
let pos = 0;
const fullID = new UUID(buf, pos);
pos += 16;
const localID = buf.readUInt32LE(pos);
pos += 4;
const pcode = buf.readUInt8(pos++);
let newObj = false;
if (!this.objects[localID])
{
newObj = true;
this.objects[localID] = new GameObject();
this.objects[localID].region = this.agent.currentRegion;
}
const o = this.objects[localID];
o.ID = localID;
this.objectsByUUID[fullID.toString()] = localID;
o.FullID = fullID;
o.Flags = flags;
o.PCode = pcode;
o.deleted = false;
o.State = buf.readUInt8(pos++);
o.CRC = buf.readUInt32LE(pos);
pos = pos + 4;
o.Material = buf.readUInt8(pos++);
o.ClickAction = buf.readUInt8(pos++);
o.Scale = new Vector3(buf, pos, false);
pos = pos + 12;
o.Position = new Vector3(buf, pos, false);
pos = pos + 12;
o.Rotation = new Quaternion(buf, pos);
pos = pos + 12;
const compressedflags: CompressedFlags = buf.readUInt32LE(pos);
pos = pos + 4;
o.OwnerID = new UUID(buf, pos);
pos += 16;
if (compressedflags & CompressedFlags.HasAngularVelocity)
{
o.AngularVelocity = new Vector3(buf, pos, false);
pos = pos + 12;
}
let newParentID = 0;
if (compressedflags & CompressedFlags.HasParent)
{
newParentID = buf.readUInt32LE(pos);
pos += 4;
}
o.ParentID = newParentID;
let add = true;
if (!newObj && o.ParentID !== undefined)
{
if (newParentID !== o.ParentID)
{
const index = this.objectsByParent[o.ParentID].indexOf(localID);
if (index !== -1)
{
this.objectsByParent[o.ParentID].splice(index, 1);
}
}
else if (this.objectsByParent[o.ParentID])
{
add = false;
}
}
if (add)
{
if (!this.objectsByParent[newParentID])
{
this.objectsByParent[newParentID] = [];
}
this.objectsByParent[newParentID].push(localID);
}
if (pcode !== PCode.Avatar && newObj && this.options & BotOptionFlags.StoreMyAttachmentsOnly && (this.agent.localID !== 0 && o.ParentID !== this.agent.localID))
{
// Drop object
this.deleteObject(localID);
return;
}
else
{
if (o.ParentID !== undefined && o.ParentID !== 0 && !this.objects[o.ParentID])
{
this.requestMissingObject(o.ParentID);
}
if (compressedflags & CompressedFlags.Tree)
{
o.TreeSpecies = buf.readUInt8(pos++);
}
else if (compressedflags & CompressedFlags.ScratchPad)
{
o.TreeSpecies = 0;
const scratchPadSize = buf.readUInt8(pos++);
// Ignore this data
pos = pos + scratchPadSize;
}
if (compressedflags & CompressedFlags.HasText)
{
// Read null terminated string
const result = Utils.BufferToString(buf, pos);
pos += result.readLength;
o.Text = result.result;
o.TextColor = new Color4(buf, pos, false, true);
pos = pos + 4;
}
else
{
o.Text = '';
}
if (compressedflags & CompressedFlags.MediaURL)
{
const result = Utils.BufferToString(buf, pos);
pos += result.readLength;
o.MediaURL = result.result;
}
if (compressedflags & CompressedFlags.HasParticles)
{
o.Particles = ParticleSystem.from(buf.slice(pos, pos + 86));
pos += 86;
}
// Extra params
const extraParamsLength = ExtraParams.getLengthOfParams(buf, pos);
o.extraParams = ExtraParams.from(buf.slice(pos, pos + extraParamsLength));
pos += extraParamsLength;
if (compressedflags & CompressedFlags.HasSound)
{
o.Sound = new UUID(buf, pos);
pos = pos + 16;
o.SoundGain = buf.readFloatLE(pos);
pos += 4;
o.SoundFlags = buf.readUInt8(pos++);
o.SoundRadius = buf.readFloatLE(pos);
pos = pos + 4;
}
if (compressedflags & CompressedFlags.HasNameValues)
{
const result = Utils.BufferToString(buf, pos);
o.NameValue = this.parseNameValues(result.result);
pos += result.readLength;
}
o.PathCurve = buf.readUInt8(pos++);
o.PathBegin = Utils.unpackBeginCut(buf.readUInt16LE(pos));
pos = pos + 2;
o.PathEnd = Utils.unpackEndCut(buf.readUInt16LE(pos));
pos = pos + 2;
o.PathScaleX = Utils.unpackPathScale(buf.readUInt8(pos++));
o.PathScaleY = Utils.unpackPathScale(buf.readUInt8(pos++));
o.PathShearX = Utils.unpackPathShear(buf.readUInt8(pos++));
o.PathShearY = Utils.unpackPathShear(buf.readUInt8(pos++));
o.PathTwist = Utils.unpackPathTwist(buf.readUInt8(pos++));
o.PathTwistBegin = Utils.unpackPathTwist(buf.readUInt8(pos++));
o.PathRadiusOffset = Utils.unpackPathTwist(buf.readUInt8(pos++));
o.PathTaperX = Utils.unpackPathTaper(buf.readUInt8(pos++));
o.PathTaperY = Utils.unpackPathTaper(buf.readUInt8(pos++));
o.PathRevolutions = Utils.unpackPathRevolutions(buf.readUInt8(pos++));
o.PathSkew = Utils.unpackPathTwist(buf.readUInt8(pos++));
o.ProfileCurve = buf.readUInt8(pos++);
o.ProfileBegin = Utils.unpackBeginCut(buf.readUInt16LE(pos));
pos = pos + 2;
o.ProfileEnd = Utils.unpackEndCut(buf.readUInt16LE(pos));
pos = pos + 2;
o.ProfileHollow = Utils.unpackProfileHollow(buf.readUInt16LE(pos));
pos = pos + 2;
const textureEntryLength = buf.readUInt32LE(pos);
pos = pos + 4;
o.TextureEntry = TextureEntry.from(buf.slice(pos, pos + textureEntryLength));
pos = pos + textureEntryLength;
if (compressedflags & CompressedFlags.TextureAnimation)
{
const textureAnimLength = buf.readUInt32LE(pos);
pos = pos + 4;
o.textureAnim = TextureAnim.from(buf.slice(pos, pos + textureAnimLength));
}
o.IsAttachment = (compressedflags & CompressedFlags.HasNameValues) !== 0 && o.ParentID !== 0;
if (o.IsAttachment && o.State !== undefined)
{
this.objects[localID].attachmentPoint = this.decodeAttachPoint(o.State);
}
this.insertIntoRtree(o);
this.notifyObjectUpdate(newObj, o);
o.onTextureUpdate.next();
}
}
}
protected objectUpdateTerse(objectUpdateTerse: ImprovedTerseObjectUpdateMessage): void
{
const dilation = objectUpdateTerse.RegionData.TimeDilation / 65535.0;
this.clientEvents.onRegionTimeDilation.next(dilation);
for (let i = 0; i < objectUpdateTerse.ObjectData.length; i++)
{
const objectData = objectUpdateTerse.ObjectData[i];
if (!(this.options & BotOptionFlags.StoreMyAttachmentsOnly))
{
let pos = 0;
const localID = objectData.Data.readUInt32LE(pos);
pos = pos + 4;
if (this.objects[localID])
{
this.objects[localID].State = objectData.Data.readUInt8(pos++);
const avatar: boolean = (objectData.Data.readUInt8(pos++) !== 0);
if (avatar)
{
this.objects[localID].CollisionPlane = new Vector4(objectData.Data, pos);
pos += 16;
}
this.objects[localID].Position = new Vector3(objectData.Data, pos);
pos += 12;
this.objects[localID].Velocity = new Vector3([
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos), -128.0, 128.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 2), -128.0, 128.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 4), -128.0, 128.0)
]);
pos += 6;
this.objects[localID].Acceleration = new Vector3([
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos), -64.0, 64.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 2), -64.0, 64.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 4), -64.0, 64.0)
]);
pos += 6;
this.objects[localID].Rotation = new Quaternion([
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos), -1.0, 1.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 2), -1.0, 1.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 4), -1.0, 1.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 6), -1.0, 1.0)
]);
pos += 8;
this.objects[localID].AngularVelocity = new Vector3([
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos), -64.0, 64.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 2), -64.0, 64.0),
Utils.UInt16ToFloat(objectData.Data.readUInt16LE(pos + 4), -64.0, 64.0)
]);
pos += 6;
if (objectData.TextureEntry.length > 0)
{
// No idea why the first four bytes are skipped here.
this.objects[localID].TextureEntry = TextureEntry.from(objectData.TextureEntry.slice(4));
this.objects[localID].onTextureUpdate.next();
}
this.insertIntoRtree(this.objects[localID]);
this.notifyTerseUpdate(this.objects[localID]);
}
else
{
// We don't know about this object, so request it
this.requestMissingObject(localID).catch(() =>
{
});
}
}
}
}
}