- Patch some miscellaneous OpenSim related glitches
- Add waitForRegionHandshake function
- Add a concurrent promise queue
- Fix xml writing of Vector3s
- Fix asset downloading on grids without HTTP assets
- Fix buildObject to properly orientate prims
- Wrangled with CreateSelected all day and it turned out to be an OpenSim bug
- LinkFrom function for faster linking
- Updated LLSD library to fix LLMesh decoding