Files
node-metaverse/lib/classes/Utils.ts
Casper Warden 2145de775b - Bump to 0.5.13
- Add building support for TaskInventory and nested objects (from XML)
- Add support for taking objects into inventory
- Add waitForAppearanceSet utility
- Add new event for when object is fully resolved (ObjectProperties received)
- Fixed InventoryItem CRC method
- Fixed quaternion bug
- Support for uploading Script, Notecard and Gesture assets
- Significantly improved build process
2020-01-09 18:09:47 +00:00

622 lines
18 KiB
TypeScript

import * as Long from 'long';
import { Quaternion } from './Quaternion';
import { GlobalPosition } from './public/interfaces/GlobalPosition';
import { HTTPAssets } from '../enums/HTTPAssets';
import { Vector3 } from './Vector3';
import { Subject } from 'rxjs';
import { AssetType } from '../enums/AssetType';
import { InventoryTypeLL } from '../enums/InventoryTypeLL';
import Timeout = NodeJS.Timeout;
export class Utils
{
static TWO_PI = 6.283185307179586476925286766559;
static CUT_QUANTA = 0.00002;
static SCALE_QUANTA = 0.01;
static SHEAR_QUANTA = 0.01;
static TAPER_QUANTA = 0.01;
static REV_QUANTA = 0.015;
static HOLLOW_QUANTA = 0.00002;
static StringToBuffer(str: string): Buffer
{
return Buffer.from(str + '\0', 'utf8');
}
static BufferToStringSimple(buf: Buffer, startPos?: number): string
{
if (buf.length === 0)
{
return '';
}
if (buf[buf.length - 1] === 0)
{
return buf.slice(0, buf.length - 1).toString('utf8');
}
else
{
return buf.toString('utf8');
}
}
static Clamp(value: number, min: number, max: number)
{
value = (value > max) ? max : value;
value = (value < min) ? min : value;
return value;
}
static fillArray<T>(value: T, count: number)
{
const arr: T[] = new Array<T>(count);
while (count--)
{
arr[count] = value;
}
return arr;
}
static JSONStringify(obj: object, space: number)
{
const cache: any[] = [];
return JSON.stringify(obj, function (key, value)
{
if (typeof value === 'object' && value !== null)
{
if (cache.indexOf(value) !== -1)
{
try
{
return JSON.parse(JSON.stringify(value));
}
catch (error)
{
return 'Circular Reference';
}
}
cache.push(value);
}
return value;
}, space);
}
static BufferToString(buf: Buffer, startPos?: number):
{
readLength: number,
result: string
}
{
if (buf.length === 0)
{
return {
readLength: 0,
result: ''
};
}
if (startPos === undefined)
{
startPos = 0;
}
let foundNull = -1;
for (let x = startPos; x <= buf.length; x++)
{
if (buf[x] === 0)
{
foundNull = x;
break;
}
}
if (foundNull === -1)
{
console.error('BufferToString: Null terminator not found after ' + (buf.length - startPos) + ' bytes. Buffer length: ' + buf.length + ', startPos: ' + startPos);
foundNull = buf.length - 1;
}
return {
readLength: (foundNull - startPos) + 1,
result: buf.slice(startPos, foundNull).toString('utf8')
}
}
static RegionCoordinatesToHandle(regionX: number, regionY: number): GlobalPosition
{
const realRegionX = Math.floor(regionX / 256) * 256;
const realRegionY = Math.floor(regionY / 256) * 256;
const localX = regionX - realRegionX;
const localY = regionY - realRegionY;
const handle = new Long(realRegionY, realRegionX);
return {
'regionHandle': handle,
'regionX': realRegionX / 256,
'regionY': realRegionY / 256,
'localX': localX,
'localY': localY
};
}
static HTTPAssetTypeToAssetType(HTTPAssetType: string): AssetType
{
switch (HTTPAssetType)
{
case HTTPAssets.ASSET_TEXTURE:
return AssetType.Texture;
case HTTPAssets.ASSET_SOUND:
return AssetType.Sound;
case HTTPAssets.ASSET_ANIMATION:
return AssetType.Animation;
case HTTPAssets.ASSET_GESTURE:
return AssetType.Gesture;
case HTTPAssets.ASSET_LANDMARK:
return AssetType.Landmark;
case HTTPAssets.ASSET_CALLINGCARD:
return AssetType.CallingCard;
case HTTPAssets.ASSET_SCRIPT:
return AssetType.Script;
case HTTPAssets.ASSET_CLOTHING:
return AssetType.Clothing;
case HTTPAssets.ASSET_OBJECT:
return AssetType.Object;
case HTTPAssets.ASSET_NOTECARD:
return AssetType.Notecard;
case HTTPAssets.ASSET_LSL_TEXT:
return AssetType.LSLText;
case HTTPAssets.ASSET_LSL_BYTECODE:
return AssetType.LSLBytecode;
case HTTPAssets.ASSET_BODYPART:
return AssetType.Bodypart;
case HTTPAssets.ASSET_MESH:
return AssetType.Mesh;
default:
return 0;
}
}
static HTTPAssetTypeToInventoryType(HTTPAssetType: string): InventoryTypeLL
{
switch (HTTPAssetType)
{
case HTTPAssets.ASSET_TEXTURE:
return InventoryTypeLL.texture;
case HTTPAssets.ASSET_SOUND:
return InventoryTypeLL.sound;
case HTTPAssets.ASSET_ANIMATION:
return InventoryTypeLL.animation;
case HTTPAssets.ASSET_GESTURE:
return InventoryTypeLL.gesture;
case HTTPAssets.ASSET_LANDMARK:
return InventoryTypeLL.landmark;
case HTTPAssets.ASSET_CALLINGCARD:
return InventoryTypeLL.callcard;
case HTTPAssets.ASSET_SCRIPT:
return InventoryTypeLL.script;
case HTTPAssets.ASSET_CLOTHING:
return InventoryTypeLL.wearable;
case HTTPAssets.ASSET_OBJECT:
return InventoryTypeLL.object;
case HTTPAssets.ASSET_NOTECARD:
return InventoryTypeLL.notecard;
case HTTPAssets.ASSET_LSL_TEXT:
return InventoryTypeLL.script;
case HTTPAssets.ASSET_LSL_BYTECODE:
return InventoryTypeLL.script;
case HTTPAssets.ASSET_BODYPART:
return InventoryTypeLL.wearable;
case HTTPAssets.ASSET_MESH:
return InventoryTypeLL.mesh;
default:
return 0;
}
}
static HTTPAssetTypeToCapInventoryType(HTTPAssetType: string): String
{
switch (HTTPAssetType)
{
case HTTPAssets.ASSET_TEXTURE:
return 'texture';
case HTTPAssets.ASSET_SOUND:
return 'sound';
case HTTPAssets.ASSET_ANIMATION:
return 'animation';
case HTTPAssets.ASSET_GESTURE:
return 'gesture';
case HTTPAssets.ASSET_LANDMARK:
return 'landmark';
case HTTPAssets.ASSET_CALLINGCARD:
return 'callcard';
case HTTPAssets.ASSET_SCRIPT:
return 'script';
case HTTPAssets.ASSET_CLOTHING:
return 'wearable';
case HTTPAssets.ASSET_OBJECT:
return 'object';
case HTTPAssets.ASSET_NOTECARD:
return 'notecard';
case HTTPAssets.ASSET_CATEGORY:
return 'category';
case HTTPAssets.ASSET_LSL_TEXT:
return 'script';
case HTTPAssets.ASSET_LSL_BYTECODE:
return 'script';
case HTTPAssets.ASSET_BODYPART:
return 'wearable';
case HTTPAssets.ASSET_MESH:
return 'mesh';
default:
return '';
}
}
static FloatToByte(val: number, lower: number, upper: number)
{
val = Utils.Clamp(val, lower, upper);
val -= lower;
val /= (upper - lower);
return Math.round(val * 255);
}
static ByteToFloat(byte: number, lower: number, upper: number)
{
const ONE_OVER_BYTEMAX: number = 1.0 / 255;
let fval: number = byte * ONE_OVER_BYTEMAX;
const delta: number = (upper - lower);
fval *= delta;
fval += lower;
const error: number = delta * ONE_OVER_BYTEMAX;
if (Math.abs(fval) < error)
{
fval = 0.0;
}
return fval;
}
static UInt16ToFloat(val: number, lower: number, upper: number)
{
const ONE_OVER_U16_MAX = 1.0 / 65535;
let fval = val * ONE_OVER_U16_MAX;
const delta = upper - lower;
fval *= delta;
fval += lower;
const maxError = delta * ONE_OVER_U16_MAX;
if (Math.abs(fval) < maxError)
{
fval = 0.0;
}
return fval;
}
static Base64EncodeString(str: string): string
{
const buff = new Buffer(str, 'utf8');
return buff.toString('base64');
}
static Base64DecodeString(str: string): string
{
const buff = new Buffer(str, 'base64');
return buff.toString('utf8');
}
static HexToLong(hex: string)
{
while (hex.length < 16)
{
hex = '0' + hex;
}
return new Long(parseInt(hex.substr(8), 16), parseInt(hex.substr(0, 8), 16));
}
static ReadRotationFloat(buf: Buffer, pos: number): number
{
return ((buf[pos] | (buf[pos + 1] << 8)) / 32768.0) * Utils.TWO_PI;
}
static ReadGlowFloat(buf: Buffer, pos: number): number
{
return buf[pos] / 255;
}
static ReadOffsetFloat(buf: Buffer, pos: number): number
{
const offset = buf.readInt16LE(pos);
return offset / 32767.0;
}
static TEOffsetShort(num: number)
{
num = Utils.Clamp(num, -1.0, 1.0);
num *= 32767.0;
return Math.round(num);
}
static IEEERemainder(x: number, y: number)
{
if (isNaN(x))
{
return x; // IEEE 754-2008: NaN payload must be preserved
}
if (isNaN(y))
{
return y; // IEEE 754-2008: NaN payload must be preserved
}
const regularMod = x % y;
if (isNaN(regularMod))
{
return NaN;
}
if (regularMod === 0)
{
if (Math.sign(x) < 0)
{
return -0;
}
}
const alternativeResult = regularMod - (Math.abs(y) * Math.sign(x));
if (Math.abs(alternativeResult) === Math.abs(regularMod))
{
const divisionResult = x / y;
const roundedResult = Math.round(divisionResult);
if (Math.abs(roundedResult) > Math.abs(divisionResult))
{
return alternativeResult;
}
else
{
return regularMod;
}
}
if (Math.abs(alternativeResult) < Math.abs(regularMod))
{
return alternativeResult;
}
else
{
return regularMod;
}
}
static TERotationShort(rotation: number)
{
return Math.floor(((Utils.IEEERemainder(rotation, Utils.TWO_PI) / Utils.TWO_PI) * 32768.0) + 0.5);
}
static TEGlowByte(glow: number)
{
return (glow * 255.0);
}
static NumberToByteBuffer(num: number): Buffer
{
const buf = Buffer.allocUnsafe(1);
buf.writeUInt8(num, 0);
return buf;
}
static NumberToShortBuffer(num: number): Buffer
{
const buf = Buffer.allocUnsafe(2);
buf.writeInt16LE(num, 0);
return buf;
}
static NumberToFloatBuffer(num: number): Buffer
{
const buf = Buffer.allocUnsafe(4);
buf.writeFloatLE(num, 0);
return buf;
}
static numberOrZero(num: number | undefined): number
{
if (num === undefined)
{
return 0;
}
return num;
}
static vector3OrZero(vec: Vector3 | undefined): Vector3
{
if (vec === undefined)
{
return Vector3.getZero();
}
return vec;
}
static quaternionOrZero(quat: Quaternion | undefined): Quaternion
{
if (quat === undefined)
{
return Quaternion.getIdentity();
}
return quat;
}
static packBeginCut(beginCut: number): number
{
return Math.round(beginCut / Utils.CUT_QUANTA);
}
static packEndCut(endCut: number): number
{
return (50000 - Math.round(endCut / Utils.CUT_QUANTA));
}
static packPathScale(pathScale: number): number
{
return (200 - Math.round(pathScale / Utils.SCALE_QUANTA));
}
static packPathShear(pathShear: number): number
{
return Math.round(pathShear / Utils.SHEAR_QUANTA);
}
static packPathTwist(pathTwist: number): number
{
return Math.round(pathTwist / Utils.SCALE_QUANTA);
}
static packPathTaper(pathTaper: number): number
{
return Math.round(pathTaper / Utils.TAPER_QUANTA);
}
static packPathRevolutions(pathRevolutions: number): number
{
return Math.round((pathRevolutions - 1) / Utils.REV_QUANTA);
}
static packProfileHollow(profileHollow: number): number
{
return Math.round(profileHollow / Utils.HOLLOW_QUANTA);
}
static unpackBeginCut(beginCut: number): number
{
return beginCut * Utils.CUT_QUANTA;
}
static unpackEndCut(endCut: number): number
{
return (50000 - endCut) * Utils.CUT_QUANTA;
}
static unpackPathScale(pathScale: number): number
{
return (200 - pathScale) * Utils.SCALE_QUANTA;
}
static unpackPathShear(pathShear: number): number
{
return pathShear * Utils.SHEAR_QUANTA;
}
static unpackPathTwist(pathTwist: number): number
{
return pathTwist * Utils.SCALE_QUANTA;
}
static unpackPathTaper(pathTaper: number): number
{
return pathTaper * Utils.TAPER_QUANTA;
}
static unpackPathRevolutions(pathRevolutions: number): number
{
return pathRevolutions * Utils.REV_QUANTA + 1;
}
static unpackProfileHollow(profileHollow: number): number
{
return profileHollow * Utils.HOLLOW_QUANTA;
}
static nullTerminatedString(str: string)
{
const index = str.indexOf('\0');
if (index === -1)
{
return str;
}
else
{
return str.substr(0, index - 1);
}
}
static promiseConcurrent<T>(promises: (() => Promise<T>)[], concurrency: number, timeout: number): Promise<{results: T[], errors: Error[]}>
{
return new Promise<{results: T[], errors: Error[]}>(async (resolve, reject) =>
{
const originalConcurrency = concurrency;
const promiseQueue: (() => Promise<T>)[] = [];
for (const promise of promises)
{
promiseQueue.push(promise);
}
const slotAvailable: Subject<void> = new Subject<void>();
const errors: Error[] = [];
const results: T[] = [];
function waitForAvailable()
{
return new Promise<void>((resolve1, reject1) =>
{
const subs = slotAvailable.subscribe(() =>
{
subs.unsubscribe();
resolve1();
});
});
}
function runPromise(promise: () => Promise<T>)
{
concurrency--;
let timedOut = false;
let timeo: Timeout | undefined = undefined;
promise().then((result: T) =>
{
if (timedOut)
{
return;
}
if (timeo !== undefined)
{
clearTimeout(timeo);
}
results.push(result);
concurrency++;
slotAvailable.next();
}).catch((err) =>
{
if (timedOut)
{
return;
}
if (timeo !== undefined)
{
clearTimeout(timeo);
}
errors.push(err);
concurrency++;
slotAvailable.next();
});
timeo = setTimeout(() =>
{
timedOut = true;
errors.push(new Error('Promise timed out'));
concurrency++;
slotAvailable.next();
}, timeout);
}
while (promiseQueue.length > 0)
{
if (concurrency < 1)
{
await waitForAvailable();
}
else
{
const thunk = promiseQueue.shift();
if (thunk !== undefined)
{
runPromise(thunk);
}
}
}
while (concurrency < originalConcurrency)
{
await waitForAvailable();
}
resolve({results: results, errors: errors});
});
}
}