Files
node-metaverse/lib/classes/packets/ImprovedTerseObjectUpdate.ts

94 lines
2.9 KiB
TypeScript

// This file has been automatically generated by writePacketClasses.js
import Long = require('long');
import {MessageFlags} from '../../enums/MessageFlags';
import {Packet} from '../Packet';
export class ImprovedTerseObjectUpdatePacket implements Packet
{
name = 'ImprovedTerseObjectUpdate';
flags = MessageFlags.Trusted | MessageFlags.FrequencyHigh;
id = 15;
RegionData: {
RegionHandle: Long;
TimeDilation: number;
};
ObjectData: {
Data: string;
TextureEntry: string;
}[];
getSize(): number
{
return ((this.calculateVarVarSize(this.ObjectData, 'Data', 1) + this.calculateVarVarSize(this.ObjectData, 'TextureEntry', 2)) * this.ObjectData.length) + 11;
}
calculateVarVarSize(block: object[], paramName: string, extraPerVar: number): number
{
let size = 0;
block.forEach((bl: any) =>
{
size += bl[paramName].length + extraPerVar;
});
return size;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
buf.writeInt32LE(this.RegionData['RegionHandle'].low, pos);
pos += 4;
buf.writeInt32LE(this.RegionData['RegionHandle'].high, pos);
pos += 4;
buf.writeUInt16LE(this.RegionData['TimeDilation'], pos);
pos += 2;
const count = this.ObjectData.length;
buf.writeUInt8(this.ObjectData.length, pos++);
for (let i = 0; i < count; i++)
{
buf.write(this.ObjectData[i]['Data'], pos);
pos += this.ObjectData[i]['Data'].length;
buf.write(this.ObjectData[i]['TextureEntry'], pos);
pos += this.ObjectData[i]['TextureEntry'].length;
}
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
const newObjRegionData: {
RegionHandle: Long,
TimeDilation: number
} = {
RegionHandle: Long.ZERO,
TimeDilation: 0
};
newObjRegionData['RegionHandle'] = new Long(buf.readInt32LE(pos), buf.readInt32LE(pos+4));
pos += 8;
newObjRegionData['TimeDilation'] = buf.readUInt16LE(pos);
pos += 2;
this.RegionData = newObjRegionData;
const count = buf.readUInt8(pos++);
this.ObjectData = [];
for (let i = 0; i < count; i++)
{
const newObjObjectData: {
Data: string,
TextureEntry: string
} = {
Data: '',
TextureEntry: ''
};
newObjObjectData['Data'] = buf.toString('utf8', pos, length);
pos += length;
newObjObjectData['TextureEntry'] = buf.toString('utf8', pos, length);
pos += length;
this.ObjectData.push(newObjObjectData);
}
return pos - startPos;
}
}