Files
node-metaverse/lib/classes/packets/SetSimStatusInDatabase.ts

94 lines
2.7 KiB
TypeScript

// This file has been automatically generated by writePacketClasses.js
import {UUID} from '../UUID';
import {MessageFlags} from '../../enums/MessageFlags';
import {Packet} from '../Packet';
export class SetSimStatusInDatabasePacket implements Packet
{
name = 'SetSimStatusInDatabase';
flags = MessageFlags.Trusted | MessageFlags.FrequencyLow;
id = 4294901782;
Data: {
RegionID: UUID;
HostName: string;
X: number;
Y: number;
PID: number;
AgentCount: number;
TimeToLive: number;
Status: string;
};
getSize(): number
{
return (this.Data['HostName'].length + 1 + this.Data['Status'].length + 1) + 36;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.Data['RegionID'].writeToBuffer(buf, pos);
pos += 16;
buf.write(this.Data['HostName'], pos);
pos += this.Data['HostName'].length;
buf.writeInt32LE(this.Data['X'], pos);
pos += 4;
buf.writeInt32LE(this.Data['Y'], pos);
pos += 4;
buf.writeInt32LE(this.Data['PID'], pos);
pos += 4;
buf.writeInt32LE(this.Data['AgentCount'], pos);
pos += 4;
buf.writeInt32LE(this.Data['TimeToLive'], pos);
pos += 4;
buf.write(this.Data['Status'], pos);
pos += this.Data['Status'].length;
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
const newObjData: {
RegionID: UUID,
HostName: string,
X: number,
Y: number,
PID: number,
AgentCount: number,
TimeToLive: number,
Status: string
} = {
RegionID: UUID.zero(),
HostName: '',
X: 0,
Y: 0,
PID: 0,
AgentCount: 0,
TimeToLive: 0,
Status: ''
};
newObjData['RegionID'] = new UUID(buf, pos);
pos += 16;
newObjData['HostName'] = buf.toString('utf8', pos, length);
pos += length;
newObjData['X'] = buf.readInt32LE(pos);
pos += 4;
newObjData['Y'] = buf.readInt32LE(pos);
pos += 4;
newObjData['PID'] = buf.readInt32LE(pos);
pos += 4;
newObjData['AgentCount'] = buf.readInt32LE(pos);
pos += 4;
newObjData['TimeToLive'] = buf.readInt32LE(pos);
pos += 4;
newObjData['Status'] = buf.toString('utf8', pos, length);
pos += length;
this.Data = newObjData;
return pos - startPos;
}
}