Files
node-metaverse/lib/classes/packets/SetStartLocationRequest.ts

87 lines
2.7 KiB
TypeScript

// This file has been automatically generated by writePacketClasses.js
import {UUID} from '../UUID';
import {Vector3} from '../Vector3';
import {MessageFlags} from '../../enums/MessageFlags';
import {Packet} from '../Packet';
export class SetStartLocationRequestPacket implements Packet
{
name = 'SetStartLocationRequest';
flags = MessageFlags.Zerocoded | MessageFlags.FrequencyLow;
id = 4294902084;
AgentData: {
AgentID: UUID;
SessionID: UUID;
};
StartLocationData: {
SimName: string;
LocationID: number;
LocationPos: Vector3;
LocationLookAt: Vector3;
};
getSize(): number
{
return (this.StartLocationData['SimName'].length + 1) + 60;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['SessionID'].writeToBuffer(buf, pos);
pos += 16;
buf.write(this.StartLocationData['SimName'], pos);
pos += this.StartLocationData['SimName'].length;
buf.writeUInt32LE(this.StartLocationData['LocationID'], pos);
pos += 4;
this.StartLocationData['LocationPos'].writeToBuffer(buf, pos, false);
pos += 12;
this.StartLocationData['LocationLookAt'].writeToBuffer(buf, pos, false);
pos += 12;
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
const newObjAgentData: {
AgentID: UUID,
SessionID: UUID
} = {
AgentID: UUID.zero(),
SessionID: UUID.zero()
};
newObjAgentData['AgentID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['SessionID'] = new UUID(buf, pos);
pos += 16;
this.AgentData = newObjAgentData;
const newObjStartLocationData: {
SimName: string,
LocationID: number,
LocationPos: Vector3,
LocationLookAt: Vector3
} = {
SimName: '',
LocationID: 0,
LocationPos: Vector3.getZero(),
LocationLookAt: Vector3.getZero()
};
newObjStartLocationData['SimName'] = buf.toString('utf8', pos, length);
pos += length;
newObjStartLocationData['LocationID'] = buf.readUInt32LE(pos);
pos += 4;
newObjStartLocationData['LocationPos'] = new Vector3(buf, pos, false);
pos += 12;
newObjStartLocationData['LocationLookAt'] = new Vector3(buf, pos, false);
pos += 12;
this.StartLocationData = newObjStartLocationData;
return pos - startPos;
}
}