Files
node-metaverse/dist/classes/Color4.js
Casper Warden ff0a5fa58b - Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry
- Properly decode object ParticleSystem
- Properly decode object ObjectData
- Properly decode object TextColor
- Properly decode Linden Tree species
- Correct handling of ObjectUpdateCached (only request objects if we don't already have them)
- Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching
- Object store interface: getObjectByUUID, getObjectByLocalID
2018-10-16 16:46:58 +01:00

43 lines
1.5 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
class Color4 {
constructor(red, green, blue, alpha = 0) {
this.red = red;
this.green = green;
this.blue = blue;
this.alpha = alpha;
if (red instanceof Buffer && typeof blue === 'boolean') {
const buf = red;
const pos = green;
const inverted = blue;
let alphaInverted = false;
if (typeof alpha === 'boolean' && alpha === true) {
alphaInverted = true;
}
this.red = 0.0;
this.green = 0.0;
this.blue = 0.0;
this.alpha = 0.0;
const quanta = 1.0 / 255.0;
if (inverted) {
this.red = (255 - buf[pos]) * quanta;
this.green = (255 - buf[pos + 1]) * quanta;
this.blue = (255 - buf[pos + 2]) * quanta;
this.alpha = (255 - buf[pos + 3]) * quanta;
}
else {
this.red = buf[pos] * quanta;
this.green = buf[pos + 1] * quanta;
this.blue = buf[pos + 2] * quanta;
this.alpha = buf[pos + 3] * quanta;
}
if (alphaInverted) {
this.alpha = 1.0 - this.alpha;
}
}
}
}
Color4.black = new Color4(0.0, 0.0, 0.0, 1.0);
Color4.white = new Color4(1.0, 1.0, 1.0, 1.0);
exports.Color4 = Color4;
//# sourceMappingURL=Color4.js.map