149 lines
4.8 KiB
TypeScript
149 lines
4.8 KiB
TypeScript
// This file has been automatically generated by writeMessageClasses.js
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import {UUID} from '../UUID';
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import {Vector3} from '../Vector3';
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import {MessageFlags} from '../../enums/MessageFlags';
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import {MessageBase} from '../MessageBase';
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import {Message} from '../../enums/Message';
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export class AvatarAppearanceMessage implements MessageBase
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{
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name = 'AvatarAppearance';
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messageFlags = MessageFlags.Trusted | MessageFlags.Zerocoded | MessageFlags.FrequencyLow;
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id = Message.AvatarAppearance;
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Sender: {
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ID: UUID;
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IsTrial: boolean;
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};
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ObjectData: {
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TextureEntry: Buffer;
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};
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VisualParam: {
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ParamValue: number;
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}[];
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AppearanceData: {
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AppearanceVersion: number;
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CofVersion: number;
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Flags: number;
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}[];
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AppearanceHover: {
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HoverHeight: Vector3;
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}[];
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getSize(): number
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{
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return (this.ObjectData['TextureEntry'].length + 2) + ((1) * this.VisualParam.length) + ((9) * this.AppearanceData.length) + ((12) * this.AppearanceHover.length) + 20;
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}
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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this.Sender['ID'].writeToBuffer(buf, pos);
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pos += 16;
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buf.writeUInt8((this.Sender['IsTrial']) ? 1 : 0, pos++);
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buf.writeUInt16LE(this.ObjectData['TextureEntry'].length, pos);
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pos += 2;
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this.ObjectData['TextureEntry'].copy(buf, pos);
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pos += this.ObjectData['TextureEntry'].length;
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let count = this.VisualParam.length;
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buf.writeUInt8(this.VisualParam.length, pos++);
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for (let i = 0; i < count; i++)
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{
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buf.writeUInt8(this.VisualParam[i]['ParamValue'], pos++);
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}
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count = this.AppearanceData.length;
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buf.writeUInt8(this.AppearanceData.length, pos++);
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for (let i = 0; i < count; i++)
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{
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buf.writeUInt8(this.AppearanceData[i]['AppearanceVersion'], pos++);
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buf.writeInt32LE(this.AppearanceData[i]['CofVersion'], pos);
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pos += 4;
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buf.writeUInt32LE(this.AppearanceData[i]['Flags'], pos);
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pos += 4;
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}
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count = this.AppearanceHover.length;
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buf.writeUInt8(this.AppearanceHover.length, pos++);
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for (let i = 0; i < count; i++)
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{
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this.AppearanceHover[i]['HoverHeight'].writeToBuffer(buf, pos, false);
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pos += 12;
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}
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return pos - startPos;
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}
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readFromBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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let varLength = 0;
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const newObjSender: {
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ID: UUID,
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IsTrial: boolean
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} = {
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ID: UUID.zero(),
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IsTrial: false
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};
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newObjSender['ID'] = new UUID(buf, pos);
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pos += 16;
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newObjSender['IsTrial'] = (buf.readUInt8(pos++) === 1);
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this.Sender = newObjSender;
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const newObjObjectData: {
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TextureEntry: Buffer
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} = {
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TextureEntry: Buffer.allocUnsafe(0)
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};
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varLength = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['TextureEntry'] = buf.slice(pos, pos + varLength);
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pos += varLength;
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this.ObjectData = newObjObjectData;
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let count = buf.readUInt8(pos++);
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this.VisualParam = [];
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for (let i = 0; i < count; i++)
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{
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const newObjVisualParam: {
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ParamValue: number
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} = {
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ParamValue: 0
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};
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newObjVisualParam['ParamValue'] = buf.readUInt8(pos++);
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this.VisualParam.push(newObjVisualParam);
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}
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count = buf.readUInt8(pos++);
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this.AppearanceData = [];
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for (let i = 0; i < count; i++)
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{
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const newObjAppearanceData: {
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AppearanceVersion: number,
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CofVersion: number,
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Flags: number
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} = {
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AppearanceVersion: 0,
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CofVersion: 0,
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Flags: 0
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};
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newObjAppearanceData['AppearanceVersion'] = buf.readUInt8(pos++);
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newObjAppearanceData['CofVersion'] = buf.readInt32LE(pos);
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pos += 4;
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newObjAppearanceData['Flags'] = buf.readUInt32LE(pos);
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pos += 4;
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this.AppearanceData.push(newObjAppearanceData);
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}
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count = buf.readUInt8(pos++);
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this.AppearanceHover = [];
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for (let i = 0; i < count; i++)
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{
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const newObjAppearanceHover: {
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HoverHeight: Vector3
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} = {
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HoverHeight: Vector3.getZero()
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};
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newObjAppearanceHover['HoverHeight'] = new Vector3(buf, pos, false);
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pos += 12;
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this.AppearanceHover.push(newObjAppearanceHover);
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}
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return pos - startPos;
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}
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}
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