- Properly decode object TextureEntry - Properly decode object ParticleSystem - Properly decode object ObjectData - Properly decode object TextColor - Properly decode Linden Tree species - Correct handling of ObjectUpdateCached (only request objects if we don't already have them) - Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching - Object store interface: getObjectByUUID, getObjectByLocalID
11 lines
331 B
TypeScript
11 lines
331 B
TypeScript
/// <reference types="node" />
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export declare class Color4 {
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red: number | Buffer;
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green: number;
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blue: number | boolean;
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alpha: number | boolean;
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static black: Color4;
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static white: Color4;
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constructor(red: number | Buffer, green: number, blue: number | boolean, alpha?: number | boolean);
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}
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