- Implement ScriptDialogReply thanks to Hintswen - Add a rudimentary object search - doesn't work fully yet because of the missing messages
21 lines
638 B
TypeScript
21 lines
638 B
TypeScript
import { UUID } from './UUID';
|
|
import { IGameObject } from './interfaces/IGameObject';
|
|
import { NameValue } from './NameValue';
|
|
import { PCode } from '../enums/PCode';
|
|
import { ITreeBoundingBox } from './interfaces/ITreeBoundingBox';
|
|
export declare class GameObjectLite implements IGameObject {
|
|
rtreeEntry?: ITreeBoundingBox;
|
|
ID: number;
|
|
FullID: UUID;
|
|
ParentID: number;
|
|
OwnerID: UUID;
|
|
IsAttachment: boolean;
|
|
NameValue: {
|
|
[key: string]: NameValue;
|
|
};
|
|
PCode: PCode;
|
|
constructor();
|
|
hasNameValueEntry(key: string): boolean;
|
|
getNameValueEntry(key: string): string;
|
|
}
|