Files
node-metaverse/dist/classes/TextureEntry.d.ts
Casper Warden ff0a5fa58b - Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry
- Properly decode object ParticleSystem
- Properly decode object ObjectData
- Properly decode object TextColor
- Properly decode Linden Tree species
- Correct handling of ObjectUpdateCached (only request objects if we don't already have them)
- Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching
- Object store interface: getObjectByUUID, getObjectByLocalID
2018-10-16 16:46:58 +01:00

15 lines
434 B
TypeScript

/// <reference types="node" />
import { TextureEntryFace } from './TextureEntryFace';
export declare class TextureEntry {
defaultTexture: TextureEntryFace | null;
faces: TextureEntryFace[];
static readFaceBitfield(buf: Buffer, pos: number): {
result: boolean;
pos: number;
faceBits: number;
bitfieldSize: number;
};
constructor(buf: Buffer);
private createFace;
}