Files
node-metaverse/dist/classes/TextureEntryFace.d.ts
Casper Warden ff0a5fa58b - Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry
- Properly decode object ParticleSystem
- Properly decode object ObjectData
- Properly decode object TextColor
- Properly decode Linden Tree species
- Correct handling of ObjectUpdateCached (only request objects if we don't already have them)
- Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching
- Object store interface: getObjectByUUID, getObjectByLocalID
2018-10-16 16:46:58 +01:00

24 lines
586 B
TypeScript

import { UUID } from './UUID';
import { Color4 } from './Color4';
export declare class TextureEntryFace {
private BUMP_MASK;
private FULLBRIGHT_MASK;
private SHINY_MASK;
private MEDIA_MASK;
private TEX_MAP_MASK;
textureID: UUID;
rgba: Color4;
repeatU: number;
repeatV: number;
offsetU: number;
offsetV: number;
rotation: number;
materialb: number;
mediab: number;
glow: number;
materialID: UUID;
private hasAttribute;
private defaultTexture;
constructor(def: TextureEntryFace | null);
}