- Implement ScriptDialogReply thanks to Hintswen - Add a rudimentary object search - doesn't work fully yet because of the missing messages
21 lines
1.2 KiB
TypeScript
21 lines
1.2 KiB
TypeScript
import { CommandsBase } from './CommandsBase';
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import { UUID } from '../UUID';
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import { ChatType } from '../../enums/ChatType';
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import { ScriptDialogEvent } from '../..';
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export declare class CommunicationsCommands extends CommandsBase {
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sendInstantMessage(to: UUID | string, message: string): Promise<void>;
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nearbyChat(message: string, type: ChatType, channel?: number): Promise<void>;
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say(message: string, channel?: number): Promise<void>;
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whisper(message: string, channel?: number): Promise<void>;
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shout(message: string, channel?: number): Promise<void>;
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startTypingLocal(): Promise<void>;
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stopTypingLocal(): Promise<void>;
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startTypingIM(to: UUID | string): Promise<void>;
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stopTypingIM(to: UUID | string): Promise<void>;
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typeInstantMessage(to: UUID | string, message: string, thinkingTime?: number, charactersPerSecond?: number): Promise<void>;
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typeLocalMessage(message: string, thinkingTime?: number, charactersPerSecond?: number): Promise<void>;
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startGroupChatSession(sessionID: UUID | string, message: string): Promise<void>;
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sendGroupMessage(groupID: UUID | string, message: string): Promise<number>;
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respondToScriptDialog(event: ScriptDialogEvent, buttonIndex: number): Promise<void>;
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}
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