Files
node-metaverse/dist/enums/BlendFunc.js
Casper Warden ff0a5fa58b - Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry
- Properly decode object ParticleSystem
- Properly decode object ObjectData
- Properly decode object TextColor
- Properly decode Linden Tree species
- Correct handling of ObjectUpdateCached (only request objects if we don't already have them)
- Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching
- Object store interface: getObjectByUUID, getObjectByLocalID
2018-10-16 16:46:58 +01:00

16 lines
859 B
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
var BlendFunc;
(function (BlendFunc) {
BlendFunc[BlendFunc["One"] = 0] = "One";
BlendFunc[BlendFunc["Zero"] = 1] = "Zero";
BlendFunc[BlendFunc["DestColor"] = 2] = "DestColor";
BlendFunc[BlendFunc["SourceColor"] = 3] = "SourceColor";
BlendFunc[BlendFunc["OneMinusDestColor"] = 4] = "OneMinusDestColor";
BlendFunc[BlendFunc["OneMinusSourceColor"] = 5] = "OneMinusSourceColor";
BlendFunc[BlendFunc["DestAlpha"] = 6] = "DestAlpha";
BlendFunc[BlendFunc["SourceAlpha"] = 7] = "SourceAlpha";
BlendFunc[BlendFunc["OneMinusDestAlpha"] = 8] = "OneMinusDestAlpha";
BlendFunc[BlendFunc["OneMinusSourceAlpha"] = 9] = "OneMinusSourceAlpha";
})(BlendFunc = exports.BlendFunc || (exports.BlendFunc = {}));
//# sourceMappingURL=BlendFunc.js.map