- Properly decode object TextureEntry - Properly decode object ParticleSystem - Properly decode object ObjectData - Properly decode object TextColor - Properly decode Linden Tree species - Correct handling of ObjectUpdateCached (only request objects if we don't already have them) - Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching - Object store interface: getObjectByUUID, getObjectByLocalID
16 lines
285 B
TypeScript
16 lines
285 B
TypeScript
export declare enum TextureFlags {
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None = 0,
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TextureID = 1,
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RGBA = 2,
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RepeatU = 4,
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RepeatV = 8,
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OffsetU = 16,
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OffsetV = 32,
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Rotation = 64,
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Material = 128,
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Media = 256,
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Glow = 512,
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MaterialID = 1024,
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All = 4294967295
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}
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