- LLMesh asset decoding and encoding (inc. LLPhysicsConvex, LLSkin, LLSubMesh) - Query inventory folder by type - onSelectedObject event - fetchInventoryItem command - Fix packing/unpacking of object shape - Time sync with SimulatorViewerTimeMessage - Changed several classes to a .from style rather than setting up in the constructor (exception friendly) - Whole bunch of other improvements - Object building
13 lines
234 B
TypeScript
13 lines
234 B
TypeScript
import {Vector3} from '../../Vector3';
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export interface LLPhysicsConvex
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{
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hullList?: number[];
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positions?: Vector3[];
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boundingVerts: Vector3[];
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domain: {
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min: Vector3,
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max: Vector3
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}
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}
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