- Properly decode object TextureEntry - Properly decode object ParticleSystem - Properly decode object ObjectData - Properly decode object TextColor - Properly decode Linden Tree species - Correct handling of ObjectUpdateCached (only request objects if we don't already have them) - Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching - Object store interface: getObjectByUUID, getObjectByLocalID
18 lines
361 B
TypeScript
18 lines
361 B
TypeScript
export enum ParticleDataFlags
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{
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None = 0,
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InterpColor = 0x001,
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InterpScale = 0x002,
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Bounce = 0x004,
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Wind = 0x008,
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FollowSrc = 0x010,
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FollowVelocity = 0x020,
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TargetPos = 0x040,
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TargetLinear = 0x080,
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Emissive = 0x100,
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Beam = 0x200,
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Ribbon = 0x400,
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DataGlow = 0x10000,
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DataBlend = 0x20000
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}
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