Files
node-metaverse/lib/classes/messages/RegionInfo.ts

239 lines
8.4 KiB
TypeScript

// This file has been automatically generated by writeMessageClasses.js
import {UUID} from '../UUID';
import Long = require('long');
import {MessageFlags} from '../../enums/MessageFlags';
import {MessageBase} from '../MessageBase';
import {Message} from '../../enums/Message';
export class RegionInfoMessage implements MessageBase
{
name = 'RegionInfo';
messageFlags = MessageFlags.Zerocoded | MessageFlags.FrequencyLow;
id = Message.RegionInfo;
AgentData: {
AgentID: UUID;
SessionID: UUID;
};
RegionInfo: {
SimName: Buffer;
EstateID: number;
ParentEstateID: number;
RegionFlags: number;
SimAccess: number;
MaxAgents: number;
BillableFactor: number;
ObjectBonusFactor: number;
WaterHeight: number;
TerrainRaiseLimit: number;
TerrainLowerLimit: number;
PricePerMeter: number;
RedirectGridX: number;
RedirectGridY: number;
UseEstateSun: boolean;
SunHour: number;
};
RegionInfo2: {
ProductSKU: Buffer;
ProductName: Buffer;
MaxAgents32: number;
HardMaxAgents: number;
HardMaxObjects: number;
};
RegionInfo3: {
RegionFlagsExtended: Long;
}[];
getSize(): number
{
return (this.RegionInfo['SimName'].length + 1) + (this.RegionInfo2['ProductSKU'].length + 1 + this.RegionInfo2['ProductName'].length + 1) + ((8) * this.RegionInfo3.length) + 96;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['SessionID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt8(this.RegionInfo['SimName'].length, pos++);
this.RegionInfo['SimName'].copy(buf, pos);
pos += this.RegionInfo['SimName'].length;
buf.writeUInt32LE(this.RegionInfo['EstateID'], pos);
pos += 4;
buf.writeUInt32LE(this.RegionInfo['ParentEstateID'], pos);
pos += 4;
buf.writeUInt32LE(this.RegionInfo['RegionFlags'], pos);
pos += 4;
buf.writeUInt8(this.RegionInfo['SimAccess'], pos++);
buf.writeUInt8(this.RegionInfo['MaxAgents'], pos++);
buf.writeFloatLE(this.RegionInfo['BillableFactor'], pos);
pos += 4;
buf.writeFloatLE(this.RegionInfo['ObjectBonusFactor'], pos);
pos += 4;
buf.writeFloatLE(this.RegionInfo['WaterHeight'], pos);
pos += 4;
buf.writeFloatLE(this.RegionInfo['TerrainRaiseLimit'], pos);
pos += 4;
buf.writeFloatLE(this.RegionInfo['TerrainLowerLimit'], pos);
pos += 4;
buf.writeInt32LE(this.RegionInfo['PricePerMeter'], pos);
pos += 4;
buf.writeInt32LE(this.RegionInfo['RedirectGridX'], pos);
pos += 4;
buf.writeInt32LE(this.RegionInfo['RedirectGridY'], pos);
pos += 4;
buf.writeUInt8((this.RegionInfo['UseEstateSun']) ? 1 : 0, pos++);
buf.writeFloatLE(this.RegionInfo['SunHour'], pos);
pos += 4;
buf.writeUInt8(this.RegionInfo2['ProductSKU'].length, pos++);
this.RegionInfo2['ProductSKU'].copy(buf, pos);
pos += this.RegionInfo2['ProductSKU'].length;
buf.writeUInt8(this.RegionInfo2['ProductName'].length, pos++);
this.RegionInfo2['ProductName'].copy(buf, pos);
pos += this.RegionInfo2['ProductName'].length;
buf.writeUInt32LE(this.RegionInfo2['MaxAgents32'], pos);
pos += 4;
buf.writeUInt32LE(this.RegionInfo2['HardMaxAgents'], pos);
pos += 4;
buf.writeUInt32LE(this.RegionInfo2['HardMaxObjects'], pos);
pos += 4;
const count = this.RegionInfo3.length;
buf.writeUInt8(this.RegionInfo3.length, pos++);
for (let i = 0; i < count; i++)
{
buf.writeInt32LE(this.RegionInfo3[i]['RegionFlagsExtended'].low, pos);
pos += 4;
buf.writeInt32LE(this.RegionInfo3[i]['RegionFlagsExtended'].high, pos);
pos += 4;
}
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjAgentData: {
AgentID: UUID,
SessionID: UUID
} = {
AgentID: UUID.zero(),
SessionID: UUID.zero()
};
newObjAgentData['AgentID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['SessionID'] = new UUID(buf, pos);
pos += 16;
this.AgentData = newObjAgentData;
const newObjRegionInfo: {
SimName: Buffer,
EstateID: number,
ParentEstateID: number,
RegionFlags: number,
SimAccess: number,
MaxAgents: number,
BillableFactor: number,
ObjectBonusFactor: number,
WaterHeight: number,
TerrainRaiseLimit: number,
TerrainLowerLimit: number,
PricePerMeter: number,
RedirectGridX: number,
RedirectGridY: number,
UseEstateSun: boolean,
SunHour: number
} = {
SimName: Buffer.allocUnsafe(0),
EstateID: 0,
ParentEstateID: 0,
RegionFlags: 0,
SimAccess: 0,
MaxAgents: 0,
BillableFactor: 0,
ObjectBonusFactor: 0,
WaterHeight: 0,
TerrainRaiseLimit: 0,
TerrainLowerLimit: 0,
PricePerMeter: 0,
RedirectGridX: 0,
RedirectGridY: 0,
UseEstateSun: false,
SunHour: 0
};
varLength = buf.readUInt8(pos++);
newObjRegionInfo['SimName'] = buf.slice(pos, pos + varLength);
pos += varLength;
newObjRegionInfo['EstateID'] = buf.readUInt32LE(pos);
pos += 4;
newObjRegionInfo['ParentEstateID'] = buf.readUInt32LE(pos);
pos += 4;
newObjRegionInfo['RegionFlags'] = buf.readUInt32LE(pos);
pos += 4;
newObjRegionInfo['SimAccess'] = buf.readUInt8(pos++);
newObjRegionInfo['MaxAgents'] = buf.readUInt8(pos++);
newObjRegionInfo['BillableFactor'] = buf.readFloatLE(pos);
pos += 4;
newObjRegionInfo['ObjectBonusFactor'] = buf.readFloatLE(pos);
pos += 4;
newObjRegionInfo['WaterHeight'] = buf.readFloatLE(pos);
pos += 4;
newObjRegionInfo['TerrainRaiseLimit'] = buf.readFloatLE(pos);
pos += 4;
newObjRegionInfo['TerrainLowerLimit'] = buf.readFloatLE(pos);
pos += 4;
newObjRegionInfo['PricePerMeter'] = buf.readInt32LE(pos);
pos += 4;
newObjRegionInfo['RedirectGridX'] = buf.readInt32LE(pos);
pos += 4;
newObjRegionInfo['RedirectGridY'] = buf.readInt32LE(pos);
pos += 4;
newObjRegionInfo['UseEstateSun'] = (buf.readUInt8(pos++) === 1);
newObjRegionInfo['SunHour'] = buf.readFloatLE(pos);
pos += 4;
this.RegionInfo = newObjRegionInfo;
const newObjRegionInfo2: {
ProductSKU: Buffer,
ProductName: Buffer,
MaxAgents32: number,
HardMaxAgents: number,
HardMaxObjects: number
} = {
ProductSKU: Buffer.allocUnsafe(0),
ProductName: Buffer.allocUnsafe(0),
MaxAgents32: 0,
HardMaxAgents: 0,
HardMaxObjects: 0
};
varLength = buf.readUInt8(pos++);
newObjRegionInfo2['ProductSKU'] = buf.slice(pos, pos + varLength);
pos += varLength;
varLength = buf.readUInt8(pos++);
newObjRegionInfo2['ProductName'] = buf.slice(pos, pos + varLength);
pos += varLength;
newObjRegionInfo2['MaxAgents32'] = buf.readUInt32LE(pos);
pos += 4;
newObjRegionInfo2['HardMaxAgents'] = buf.readUInt32LE(pos);
pos += 4;
newObjRegionInfo2['HardMaxObjects'] = buf.readUInt32LE(pos);
pos += 4;
this.RegionInfo2 = newObjRegionInfo2;
const count = buf.readUInt8(pos++);
this.RegionInfo3 = [];
for (let i = 0; i < count; i++)
{
const newObjRegionInfo3: {
RegionFlagsExtended: Long
} = {
RegionFlagsExtended: Long.ZERO
};
newObjRegionInfo3['RegionFlagsExtended'] = new Long(buf.readInt32LE(pos), buf.readInt32LE(pos+4));
pos += 8;
this.RegionInfo3.push(newObjRegionInfo3);
}
return pos - startPos;
}
}