- LLMesh asset decoding and encoding (inc. LLPhysicsConvex, LLSkin, LLSubMesh) - Query inventory folder by type - onSelectedObject event - fetchInventoryItem command - Fix packing/unpacking of object shape - Time sync with SimulatorViewerTimeMessage - Changed several classes to a .from style rather than setting up in the constructor (exception friendly) - Whole bunch of other improvements - Object building
11 lines
223 B
TypeScript
11 lines
223 B
TypeScript
import {mat4} from '../../../tsm/mat4';
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export interface LLSkin
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{
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jointNames: string[];
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bindShapeMatrix: mat4;
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inverseBindMatrix: mat4[];
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altInverseBindMatrix?: mat4[];
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pelvisOffset?: mat4;
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}
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