Files
node-metaverse/lib/classes/messages/ActivateGestures.ts
2017-11-26 01:14:02 +00:00

98 lines
2.7 KiB
TypeScript

// This file has been automatically generated by writeMessageClasses.js
import {UUID} from '../UUID';
import {MessageFlags} from '../../enums/MessageFlags';
import {MessageBase} from '../MessageBase';
import {Message} from '../../enums/Message';
export class ActivateGesturesMessage implements MessageBase
{
name = 'ActivateGestures';
messageFlags = MessageFlags.FrequencyLow;
id = Message.ActivateGestures;
AgentData: {
AgentID: UUID;
SessionID: UUID;
Flags: number;
};
Data: {
ItemID: UUID;
AssetID: UUID;
GestureFlags: number;
}[];
getSize(): number
{
return ((36) * this.Data.length) + 37;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['SessionID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt32LE(this.AgentData['Flags'], pos);
pos += 4;
const count = this.Data.length;
buf.writeUInt8(this.Data.length, pos++);
for (let i = 0; i < count; i++)
{
this.Data[i]['ItemID'].writeToBuffer(buf, pos);
pos += 16;
this.Data[i]['AssetID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt32LE(this.Data[i]['GestureFlags'], pos);
pos += 4;
}
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjAgentData: {
AgentID: UUID,
SessionID: UUID,
Flags: number
} = {
AgentID: UUID.zero(),
SessionID: UUID.zero(),
Flags: 0
};
newObjAgentData['AgentID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['SessionID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['Flags'] = buf.readUInt32LE(pos);
pos += 4;
this.AgentData = newObjAgentData;
const count = buf.readUInt8(pos++);
this.Data = [];
for (let i = 0; i < count; i++)
{
const newObjData: {
ItemID: UUID,
AssetID: UUID,
GestureFlags: number
} = {
ItemID: UUID.zero(),
AssetID: UUID.zero(),
GestureFlags: 0
};
newObjData['ItemID'] = new UUID(buf, pos);
pos += 16;
newObjData['AssetID'] = new UUID(buf, pos);
pos += 16;
newObjData['GestureFlags'] = buf.readUInt32LE(pos);
pos += 4;
this.Data.push(newObjData);
}
return pos - startPos;
}
}