Files
node-metaverse/lib/classes/messages/AgentSetAppearance.ts

143 lines
4.4 KiB
TypeScript

// This file has been automatically generated by writeMessageClasses.js
import { UUID } from '../UUID';
import { Vector3 } from '../Vector3';
import { MessageFlags } from '../../enums/MessageFlags';
import { MessageBase } from '../MessageBase';
import { Message } from '../../enums/Message';
export class AgentSetAppearanceMessage implements MessageBase
{
name = 'AgentSetAppearance';
messageFlags = MessageFlags.Zerocoded | MessageFlags.FrequencyLow;
id = Message.AgentSetAppearance;
AgentData: {
AgentID: UUID;
SessionID: UUID;
SerialNum: number;
Size: Vector3;
};
WearableData: {
CacheID: UUID;
TextureIndex: number;
}[];
ObjectData: {
TextureEntry: Buffer;
};
VisualParam: {
ParamValue: number;
}[];
getSize(): number
{
return ((17) * this.WearableData.length) + (this.ObjectData['TextureEntry'].length + 2) + ((1) * this.VisualParam.length) + 50;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['SessionID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt32LE(this.AgentData['SerialNum'], pos);
pos += 4;
this.AgentData['Size'].writeToBuffer(buf, pos, false);
pos += 12;
let count = this.WearableData.length;
buf.writeUInt8(this.WearableData.length, pos++);
for (let i = 0; i < count; i++)
{
this.WearableData[i]['CacheID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt8(this.WearableData[i]['TextureIndex'], pos++);
}
buf.writeUInt16LE(this.ObjectData['TextureEntry'].length, pos);
pos += 2;
this.ObjectData['TextureEntry'].copy(buf, pos);
pos += this.ObjectData['TextureEntry'].length;
count = this.VisualParam.length;
buf.writeUInt8(this.VisualParam.length, pos++);
for (let i = 0; i < count; i++)
{
buf.writeUInt8(this.VisualParam[i]['ParamValue'], pos++);
}
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjAgentData: {
AgentID: UUID,
SessionID: UUID,
SerialNum: number,
Size: Vector3
} = {
AgentID: UUID.zero(),
SessionID: UUID.zero(),
SerialNum: 0,
Size: Vector3.getZero()
};
newObjAgentData['AgentID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['SessionID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['SerialNum'] = buf.readUInt32LE(pos);
pos += 4;
newObjAgentData['Size'] = new Vector3(buf, pos, false);
pos += 12;
this.AgentData = newObjAgentData;
if (pos >= buf.length)
{
return pos - startPos;
}
let count = buf.readUInt8(pos++);
this.WearableData = [];
for (let i = 0; i < count; i++)
{
const newObjWearableData: {
CacheID: UUID,
TextureIndex: number
} = {
CacheID: UUID.zero(),
TextureIndex: 0
};
newObjWearableData['CacheID'] = new UUID(buf, pos);
pos += 16;
newObjWearableData['TextureIndex'] = buf.readUInt8(pos++);
this.WearableData.push(newObjWearableData);
}
const newObjObjectData: {
TextureEntry: Buffer
} = {
TextureEntry: Buffer.allocUnsafe(0)
};
varLength = buf.readUInt16LE(pos);
pos += 2;
newObjObjectData['TextureEntry'] = buf.slice(pos, pos + varLength);
pos += varLength;
this.ObjectData = newObjObjectData;
if (pos >= buf.length)
{
return pos - startPos;
}
count = buf.readUInt8(pos++);
this.VisualParam = [];
for (let i = 0; i < count; i++)
{
const newObjVisualParam: {
ParamValue: number
} = {
ParamValue: 0
};
newObjVisualParam['ParamValue'] = buf.readUInt8(pos++);
this.VisualParam.push(newObjVisualParam);
}
return pos - startPos;
}
}