- Implement ScriptDialogReply thanks to Hintswen - Add a rudimentary object search - doesn't work fully yet because of the missing messages
32 lines
1021 B
JavaScript
32 lines
1021 B
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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const Vector3_1 = require("./Vector3");
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const Quaternion_1 = require("./Quaternion");
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class GameObjectFull {
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constructor() {
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this.Position = Vector3_1.Vector3.getZero();
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this.Rotation = Quaternion_1.Quaternion.getIdentity();
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this.IsAttachment = false;
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this.NameValue = {};
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this.AngularVelocity = Vector3_1.Vector3.getZero();
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this.TreeSpecies = 0;
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this.SoundFlags = 0;
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this.SoundRadius = 1.0;
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this.SoundGain = 1.0;
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this.ParentID = 0;
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}
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hasNameValueEntry(key) {
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if (this.NameValue['AttachItemID']) {
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return true;
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}
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return false;
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}
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getNameValueEntry(key) {
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if (this.NameValue['AttachItemID']) {
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return this.NameValue['AttachItemID'].value;
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}
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return '';
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}
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}
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exports.GameObjectFull = GameObjectFull;
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//# sourceMappingURL=GameObjectFull.js.map
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