Files
node-metaverse/lib/classes/commands/RegionCommands.ts
Casper Warden 9eee7f9716 - Implement 3D space rtree-based indexing in the Full ObjectStore
- Implement ScriptDialogReply thanks to Hintswen
- Add a rudimentary object search - doesn't work fully yet because of the missing messages
2018-10-12 17:31:14 +01:00

44 lines
1.8 KiB
TypeScript

import {CommandsBase} from './CommandsBase';
import {UUID} from '../UUID';
import * as Long from 'long';
import {RegionHandleRequestMessage} from '../messages/RegionHandleRequest';
import {Message} from '../../enums/Message';
import {FilterResponse} from '../../enums/FilterResponse';
import {RegionIDAndHandleReplyMessage} from '../messages/RegionIDAndHandleReply';
import {PacketFlags} from '../..';
import {IGameObject} from '../interfaces/IGameObject';
export class RegionCommands extends CommandsBase
{
getRegionHandle(regionID: UUID): Promise<Long>
{
return new Promise<Long>((resolve, reject) =>
{
const circuit = this.currentRegion.circuit;
const msg: RegionHandleRequestMessage = new RegionHandleRequestMessage();
msg.RequestBlock = {
RegionID: regionID,
};
circuit.sendMessage(msg, PacketFlags.Reliable);
circuit.waitForMessage<RegionIDAndHandleReplyMessage>(Message.RegionIDAndHandleReply, 10000, (filterMsg: RegionIDAndHandleReplyMessage): FilterResponse =>
{
if (filterMsg.ReplyBlock.RegionID.toString() === regionID.toString())
{
return FilterResponse.Finish;
}
else
{
return FilterResponse.NoMatch;
}
}).then((responseMsg: RegionIDAndHandleReplyMessage) =>
{
resolve(responseMsg.ReplyBlock.RegionHandle);
});
});
}
getObjectsInArea(minX: number, maxX: number, minY: number, maxY: number, minZ: number, maxZ: number): IGameObject[]
{
return this.currentRegion.objects.getObjectsInArea(minX, maxX, minY, maxY, minZ, maxZ);
}
}