Files
node-metaverse/lib/classes/messages/ObjectAdd.ts
2017-11-26 01:14:02 +00:00

236 lines
8.3 KiB
TypeScript

// This file has been automatically generated by writeMessageClasses.js
import {UUID} from '../UUID';
import {Vector3} from '../Vector3';
import {Quaternion} from '../Quaternion';
import {MessageFlags} from '../../enums/MessageFlags';
import {MessageBase} from '../MessageBase';
import {Message} from '../../enums/Message';
export class ObjectAddMessage implements MessageBase
{
name = 'ObjectAdd';
messageFlags = MessageFlags.Zerocoded | MessageFlags.FrequencyMedium;
id = Message.ObjectAdd;
AgentData: {
AgentID: UUID;
SessionID: UUID;
GroupID: UUID;
};
ObjectData: {
PCode: number;
Material: number;
AddFlags: number;
PathCurve: number;
ProfileCurve: number;
PathBegin: number;
PathEnd: number;
PathScaleX: number;
PathScaleY: number;
PathShearX: number;
PathShearY: number;
PathTwist: number;
PathTwistBegin: number;
PathRadiusOffset: number;
PathTaperX: number;
PathTaperY: number;
PathRevolutions: number;
PathSkew: number;
ProfileBegin: number;
ProfileEnd: number;
ProfileHollow: number;
BypassRaycast: number;
RayStart: Vector3;
RayEnd: Vector3;
RayTargetID: UUID;
RayEndIsIntersection: number;
Scale: Vector3;
Rotation: Quaternion;
State: number;
};
getSize(): number
{
return 144;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['SessionID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['GroupID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt8(this.ObjectData['PCode'], pos++);
buf.writeUInt8(this.ObjectData['Material'], pos++);
buf.writeUInt32LE(this.ObjectData['AddFlags'], pos);
pos += 4;
buf.writeUInt8(this.ObjectData['PathCurve'], pos++);
buf.writeUInt8(this.ObjectData['ProfileCurve'], pos++);
buf.writeUInt16LE(this.ObjectData['PathBegin'], pos);
pos += 2;
buf.writeUInt16LE(this.ObjectData['PathEnd'], pos);
pos += 2;
buf.writeUInt8(this.ObjectData['PathScaleX'], pos++);
buf.writeUInt8(this.ObjectData['PathScaleY'], pos++);
buf.writeUInt8(this.ObjectData['PathShearX'], pos++);
buf.writeUInt8(this.ObjectData['PathShearY'], pos++);
buf.writeInt8(this.ObjectData['PathTwist'], pos++);
buf.writeInt8(this.ObjectData['PathTwistBegin'], pos++);
buf.writeInt8(this.ObjectData['PathRadiusOffset'], pos++);
buf.writeInt8(this.ObjectData['PathTaperX'], pos++);
buf.writeInt8(this.ObjectData['PathTaperY'], pos++);
buf.writeUInt8(this.ObjectData['PathRevolutions'], pos++);
buf.writeInt8(this.ObjectData['PathSkew'], pos++);
buf.writeUInt16LE(this.ObjectData['ProfileBegin'], pos);
pos += 2;
buf.writeUInt16LE(this.ObjectData['ProfileEnd'], pos);
pos += 2;
buf.writeUInt16LE(this.ObjectData['ProfileHollow'], pos);
pos += 2;
buf.writeUInt8(this.ObjectData['BypassRaycast'], pos++);
this.ObjectData['RayStart'].writeToBuffer(buf, pos, false);
pos += 12;
this.ObjectData['RayEnd'].writeToBuffer(buf, pos, false);
pos += 12;
this.ObjectData['RayTargetID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt8(this.ObjectData['RayEndIsIntersection'], pos++);
this.ObjectData['Scale'].writeToBuffer(buf, pos, false);
pos += 12;
this.ObjectData['Rotation'].writeToBuffer(buf, pos);
pos += 12;
buf.writeUInt8(this.ObjectData['State'], pos++);
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjAgentData: {
AgentID: UUID,
SessionID: UUID,
GroupID: UUID
} = {
AgentID: UUID.zero(),
SessionID: UUID.zero(),
GroupID: UUID.zero()
};
newObjAgentData['AgentID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['SessionID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['GroupID'] = new UUID(buf, pos);
pos += 16;
this.AgentData = newObjAgentData;
const newObjObjectData: {
PCode: number,
Material: number,
AddFlags: number,
PathCurve: number,
ProfileCurve: number,
PathBegin: number,
PathEnd: number,
PathScaleX: number,
PathScaleY: number,
PathShearX: number,
PathShearY: number,
PathTwist: number,
PathTwistBegin: number,
PathRadiusOffset: number,
PathTaperX: number,
PathTaperY: number,
PathRevolutions: number,
PathSkew: number,
ProfileBegin: number,
ProfileEnd: number,
ProfileHollow: number,
BypassRaycast: number,
RayStart: Vector3,
RayEnd: Vector3,
RayTargetID: UUID,
RayEndIsIntersection: number,
Scale: Vector3,
Rotation: Quaternion,
State: number
} = {
PCode: 0,
Material: 0,
AddFlags: 0,
PathCurve: 0,
ProfileCurve: 0,
PathBegin: 0,
PathEnd: 0,
PathScaleX: 0,
PathScaleY: 0,
PathShearX: 0,
PathShearY: 0,
PathTwist: 0,
PathTwistBegin: 0,
PathRadiusOffset: 0,
PathTaperX: 0,
PathTaperY: 0,
PathRevolutions: 0,
PathSkew: 0,
ProfileBegin: 0,
ProfileEnd: 0,
ProfileHollow: 0,
BypassRaycast: 0,
RayStart: Vector3.getZero(),
RayEnd: Vector3.getZero(),
RayTargetID: UUID.zero(),
RayEndIsIntersection: 0,
Scale: Vector3.getZero(),
Rotation: Quaternion.getIdentity(),
State: 0
};
newObjObjectData['PCode'] = buf.readUInt8(pos++);
newObjObjectData['Material'] = buf.readUInt8(pos++);
newObjObjectData['AddFlags'] = buf.readUInt32LE(pos);
pos += 4;
newObjObjectData['PathCurve'] = buf.readUInt8(pos++);
newObjObjectData['ProfileCurve'] = buf.readUInt8(pos++);
newObjObjectData['PathBegin'] = buf.readUInt16LE(pos);
pos += 2;
newObjObjectData['PathEnd'] = buf.readUInt16LE(pos);
pos += 2;
newObjObjectData['PathScaleX'] = buf.readUInt8(pos++);
newObjObjectData['PathScaleY'] = buf.readUInt8(pos++);
newObjObjectData['PathShearX'] = buf.readUInt8(pos++);
newObjObjectData['PathShearY'] = buf.readUInt8(pos++);
newObjObjectData['PathTwist'] = buf.readInt8(pos++);
newObjObjectData['PathTwistBegin'] = buf.readInt8(pos++);
newObjObjectData['PathRadiusOffset'] = buf.readInt8(pos++);
newObjObjectData['PathTaperX'] = buf.readInt8(pos++);
newObjObjectData['PathTaperY'] = buf.readInt8(pos++);
newObjObjectData['PathRevolutions'] = buf.readUInt8(pos++);
newObjObjectData['PathSkew'] = buf.readInt8(pos++);
newObjObjectData['ProfileBegin'] = buf.readUInt16LE(pos);
pos += 2;
newObjObjectData['ProfileEnd'] = buf.readUInt16LE(pos);
pos += 2;
newObjObjectData['ProfileHollow'] = buf.readUInt16LE(pos);
pos += 2;
newObjObjectData['BypassRaycast'] = buf.readUInt8(pos++);
newObjObjectData['RayStart'] = new Vector3(buf, pos, false);
pos += 12;
newObjObjectData['RayEnd'] = new Vector3(buf, pos, false);
pos += 12;
newObjObjectData['RayTargetID'] = new UUID(buf, pos);
pos += 16;
newObjObjectData['RayEndIsIntersection'] = buf.readUInt8(pos++);
newObjObjectData['Scale'] = new Vector3(buf, pos, false);
pos += 12;
newObjObjectData['Rotation'] = new Quaternion(buf, pos);
pos += 12;
newObjObjectData['State'] = buf.readUInt8(pos++);
this.ObjectData = newObjObjectData;
return pos - startPos;
}
}