- Properly decode object TextureEntry - Properly decode object ParticleSystem - Properly decode object ObjectData - Properly decode object TextColor - Properly decode Linden Tree species - Correct handling of ObjectUpdateCached (only request objects if we don't already have them) - Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching - Object store interface: getObjectByUUID, getObjectByLocalID
17 lines
322 B
TypeScript
17 lines
322 B
TypeScript
export enum TextureFlags
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{
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None = 0,
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TextureID = 1 << 0,
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RGBA = 1 << 1,
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RepeatU = 1 << 2,
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RepeatV = 1 << 3,
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OffsetU = 1 << 4,
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OffsetV = 1 << 5,
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Rotation = 1 << 6,
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Material = 1 << 7,
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Media = 1 << 8,
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Glow = 1 << 9,
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MaterialID = 1 << 10,
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All = 0xFFFFFFFF
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}
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