Files
node-metaverse/lib/classes/messages/MapBlockReply.ts

170 lines
5.0 KiB
TypeScript

// This file has been automatically generated by writeMessageClasses.js
import { UUID } from '../UUID';
import { MessageFlags } from '../../enums/MessageFlags';
import { MessageBase } from '../MessageBase';
import { Message } from '../../enums/Message';
export class MapBlockReplyMessage implements MessageBase
{
name = 'MapBlockReply';
messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow;
id = Message.MapBlockReply;
AgentData: {
AgentID: UUID;
Flags: number;
};
Data: {
X: number;
Y: number;
Name: Buffer;
Access: number;
RegionFlags: number;
WaterHeight: number;
Agents: number;
MapImageID: UUID;
}[];
Size: {
SizeX: number;
SizeY: number;
}[];
getSize(): number
{
return this.calculateVarVarSize(this.Data, 'Name', 1) + ((27) * this.Data.length) + ((4) * this.Size.length) + 22;
}
calculateVarVarSize(block: object[], paramName: string, extraPerVar: number): number
{
let size = 0;
block.forEach((bl: any) =>
{
size += bl[paramName].length + extraPerVar;
});
return size;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt32LE(this.AgentData['Flags'], pos);
pos += 4;
let count = this.Data.length;
buf.writeUInt8(this.Data.length, pos++);
for (let i = 0; i < count; i++)
{
buf.writeUInt16LE(this.Data[i]['X'], pos);
pos += 2;
buf.writeUInt16LE(this.Data[i]['Y'], pos);
pos += 2;
buf.writeUInt8(this.Data[i]['Name'].length, pos++);
this.Data[i]['Name'].copy(buf, pos);
pos += this.Data[i]['Name'].length;
buf.writeUInt8(this.Data[i]['Access'], pos++);
buf.writeUInt32LE(this.Data[i]['RegionFlags'], pos);
pos += 4;
buf.writeUInt8(this.Data[i]['WaterHeight'], pos++);
buf.writeUInt8(this.Data[i]['Agents'], pos++);
this.Data[i]['MapImageID'].writeToBuffer(buf, pos);
pos += 16;
}
count = this.Size.length;
buf.writeUInt8(this.Size.length, pos++);
for (let i = 0; i < count; i++)
{
buf.writeUInt16LE(this.Size[i]['SizeX'], pos);
pos += 2;
buf.writeUInt16LE(this.Size[i]['SizeY'], pos);
pos += 2;
}
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjAgentData: {
AgentID: UUID,
Flags: number
} = {
AgentID: UUID.zero(),
Flags: 0
};
newObjAgentData['AgentID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['Flags'] = buf.readUInt32LE(pos);
pos += 4;
this.AgentData = newObjAgentData;
if (pos >= buf.length)
{
return pos - startPos;
}
let count = buf.readUInt8(pos++);
this.Data = [];
for (let i = 0; i < count; i++)
{
const newObjData: {
X: number,
Y: number,
Name: Buffer,
Access: number,
RegionFlags: number,
WaterHeight: number,
Agents: number,
MapImageID: UUID
} = {
X: 0,
Y: 0,
Name: Buffer.allocUnsafe(0),
Access: 0,
RegionFlags: 0,
WaterHeight: 0,
Agents: 0,
MapImageID: UUID.zero()
};
newObjData['X'] = buf.readUInt16LE(pos);
pos += 2;
newObjData['Y'] = buf.readUInt16LE(pos);
pos += 2;
varLength = buf.readUInt8(pos++);
newObjData['Name'] = buf.slice(pos, pos + varLength);
pos += varLength;
newObjData['Access'] = buf.readUInt8(pos++);
newObjData['RegionFlags'] = buf.readUInt32LE(pos);
pos += 4;
newObjData['WaterHeight'] = buf.readUInt8(pos++);
newObjData['Agents'] = buf.readUInt8(pos++);
newObjData['MapImageID'] = new UUID(buf, pos);
pos += 16;
this.Data.push(newObjData);
}
if (pos >= buf.length)
{
return pos - startPos;
}
count = buf.readUInt8(pos++);
this.Size = [];
for (let i = 0; i < count; i++)
{
const newObjSize: {
SizeX: number,
SizeY: number
} = {
SizeX: 0,
SizeY: 0
};
newObjSize['SizeX'] = buf.readUInt16LE(pos);
pos += 2;
newObjSize['SizeY'] = buf.readUInt16LE(pos);
pos += 2;
this.Size.push(newObjSize);
}
return pos - startPos;
}
}