Files
node-metaverse/lib/classes/Comms.ts

258 lines
10 KiB
TypeScript

import {Circuit} from './Circuit';
import {Agent} from './Agent';
import {Packet} from './Packet';
import {Message} from '../enums/Message';
import {ChatFromSimulatorMessage} from './messages/ChatFromSimulator';
import {ImprovedInstantMessageMessage} from './messages/ImprovedInstantMessage';
import {ChatType} from '../enums/ChatType';
import {Utils} from './Utils';
import {ChatFromViewerMessage} from './messages/ChatFromViewer';
import {PacketFlags} from '../enums/PacketFlags';
import {ChatEvent} from '../events/ChatEvent';
import {UUID} from './UUID';
import {InstantMessageDialog} from '../enums/InstantMessageDialog';
import {LureEvent} from '../events/LureEvent';
import {AlertMessageMessage} from './messages/AlertMessage';
import {ClientEvents} from './ClientEvents';
import {Vector3} from './Vector3';
export class Comms
{
private circuit: Circuit;
private agent: Agent;
private clientEvents: ClientEvents;
constructor(circuit: Circuit, agent: Agent, clientEvents: ClientEvents)
{
this.clientEvents = clientEvents;
this.circuit = circuit;
this.agent = agent;
this.circuit.subscribeToMessages([
Message.ImprovedInstantMessage,
Message.ChatFromSimulator,
Message.AlertMessage
], (packet: Packet) =>
{
switch (packet.message.id)
{
case Message.ImprovedInstantMessage:
const im = packet.message as ImprovedInstantMessageMessage;
switch (im.MessageBlock.Dialog)
{
case InstantMessageDialog.MessageFromAgent:
break;
case InstantMessageDialog.MessageBox:
break;
case InstantMessageDialog.GroupInvitation:
break;
case InstantMessageDialog.InventoryOffered:
break;
case InstantMessageDialog.InventoryAccepted:
break;
case InstantMessageDialog.InventoryDeclined:
break;
case InstantMessageDialog.TaskInventoryOffered:
break;
case InstantMessageDialog.TaskInventoryAccepted:
break;
case InstantMessageDialog.TaskInventoryDeclined:
break;
case InstantMessageDialog.MessageFromObject:
break;
case InstantMessageDialog.BusyAutoResponse:
break;
case InstantMessageDialog.ConsoleAndChatHistory:
break;
case InstantMessageDialog.RequestTeleport:
const lureEvent = new LureEvent();
const extraData = Utils.BufferToStringSimple(im.MessageBlock.BinaryBucket).split('|');
lureEvent.fromName = Utils.BufferToStringSimple(im.MessageBlock.FromAgentName);
lureEvent.lureMessage = Utils.BufferToStringSimple(im.MessageBlock.Message);
lureEvent.regionID = im.MessageBlock.RegionID;
lureEvent.position = im.MessageBlock.Position;
lureEvent.lureID = im.MessageBlock.ID;
lureEvent.gridX = parseInt(extraData[0], 10);
lureEvent.gridY = parseInt(extraData[1], 10);
this.clientEvents.onLure.next(lureEvent);
break;
case InstantMessageDialog.AcceptTeleport:
break;
case InstantMessageDialog.DenyTeleport:
break;
case InstantMessageDialog.RequestLure:
break;
case InstantMessageDialog.GotoUrl:
break;
case InstantMessageDialog.FromTaskAsAlert:
break;
case InstantMessageDialog.GroupNotice:
break;
case InstantMessageDialog.GroupNoticeInventoryAccepted:
break;
case InstantMessageDialog.GroupNoticeInventoryDeclined:
break;
case InstantMessageDialog.GroupInvitationAccept:
break;
case InstantMessageDialog.GroupInvitationDecline:
break;
case InstantMessageDialog.GroupNoticeRequested:
break;
case InstantMessageDialog.FriendshipOffered:
break;
case InstantMessageDialog.FriendshipAccepted:
break;
case InstantMessageDialog.FriendshipDeclined:
break;
case InstantMessageDialog.StartTyping:
break;
case InstantMessageDialog.StopTyping:
break;
}
break;
case Message.ChatFromSimulator:
const chat = packet.message as ChatFromSimulatorMessage;
const event = new ChatEvent();
event.fromName = Utils.BufferToStringSimple(chat.ChatData.FromName);
event.message = Utils.BufferToStringSimple(chat.ChatData.Message);
event.from = chat.ChatData.SourceID;
event.ownerID = chat.ChatData.OwnerID;
event.chatType = chat.ChatData.ChatType;
event.sourceType = chat.ChatData.SourceType;
event.audible = chat.ChatData.Audible;
event.position = chat.ChatData.Position;
this.clientEvents.onNearbyChat.next(event);
break;
case Message.AlertMessage:
const alertm = packet.message as AlertMessageMessage;
let alertMessage = Utils.BufferToStringSimple(alertm.AlertData.Message);
console.log('Alert message: ' + alertMessage);
alertm.AlertInfo.forEach((info) => {
let alertInfoMessage = Utils.BufferToStringSimple(info.Message);
console.log('Alert info message: ' + alertInfoMessage);
});
break;
}
});
}
nearbyChat(message: string, type: ChatType, channel?: number)
{
if (channel === undefined)
{
channel = 0;
}
const cfv = new ChatFromViewerMessage();
cfv.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID
};
cfv.ChatData = {
Message: Utils.StringToBuffer(message),
Type: type,
Channel: channel
};
this.circuit.sendMessage(cfv, PacketFlags.Reliable);
}
say(message: string, channel?: number)
{
this.nearbyChat(message, ChatType.Normal, channel);
}
whisper(message: string, channel?: number)
{
this.nearbyChat(message, ChatType.Whisper, channel);
}
shout(message: string, channel?: number)
{
this.nearbyChat(message, ChatType.Shout, channel);
}
startTypingLocal()
{
const cfv = new ChatFromViewerMessage();
cfv.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID
};
cfv.ChatData = {
Message: Buffer.allocUnsafe(0),
Type: ChatType.StartTyping,
Channel: 0
};
this.circuit.sendMessage(cfv, PacketFlags.Reliable);
}
stopTypingLocal()
{
const cfv = new ChatFromViewerMessage();
cfv.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID
};
cfv.ChatData = {
Message: Buffer.allocUnsafe(0),
Type: ChatType.StopTyping,
Channel: 0
};
this.circuit.sendMessage(cfv, PacketFlags.Reliable);
}
typeMessage(message: string)
{
this.startTypingLocal();
this.agent.startAnimations([new UUID('c541c47f-e0c0-058b-ad1a-d6ae3a4584d9')]).then(() =>
{
// Average four characters per second i guess?
const timeToWait = (message.length / 5) * 1000;
setTimeout(() =>
{
this.stopTypingLocal();
this.agent.stopAnimations([new UUID('c541c47f-e0c0-058b-ad1a-d6ae3a4584d9')]).then(() =>
{
this.say(message);
});
}, timeToWait);
});
}
shutdown()
{
}
sendInstantMessage(to: UUID | string, message: string): Promise<void>
{
const circuit = this.circuit;
if (typeof to === 'string')
{
to = new UUID(to);
}
message += '\0';
const agentName = this.agent.firstName + ' ' + this.agent.lastName;
const im: ImprovedInstantMessageMessage = new ImprovedInstantMessageMessage();
im.AgentData = {
AgentID: this.agent.agentID,
SessionID: circuit.sessionID
};
im.MessageBlock = {
FromGroup: false,
ToAgentID: to,
ParentEstateID: 0,
RegionID: UUID.zero(),
Position: Vector3.getZero(),
Offline: 0,
Dialog: 0,
ID: UUID.zero(),
Timestamp: 0,
FromAgentName: Utils.StringToBuffer(agentName),
Message: Utils.StringToBuffer(message),
BinaryBucket: Buffer.allocUnsafe(0)
};
im.EstateBlock = {
EstateID: 0
};
const sequenceNo = circuit.sendMessage(im, PacketFlags.Reliable);
return circuit.waitForAck(sequenceNo, 10000);
}
}