Files
node-metaverse/lib/classes/messages/GroupRoleUpdate.ts

142 lines
4.7 KiB
TypeScript

// This file has been automatically generated by writeMessageClasses.js
import { UUID } from '../UUID';
import * as Long from 'long';
import { MessageFlags } from '../../enums/MessageFlags';
import { MessageBase } from '../MessageBase';
import { Message } from '../../enums/Message';
export class GroupRoleUpdateMessage implements MessageBase
{
name = 'GroupRoleUpdate';
messageFlags = MessageFlags.FrequencyLow;
id = Message.GroupRoleUpdate;
AgentData: {
AgentID: UUID;
SessionID: UUID;
GroupID: UUID;
};
RoleData: {
RoleID: UUID;
Name: Buffer;
Description: Buffer;
Title: Buffer;
Powers: Long;
UpdateType: number;
}[];
getSize(): number
{
return this.calculateVarVarSize(this.RoleData, 'Name', 1) + this.calculateVarVarSize(this.RoleData, 'Description', 1) + this.calculateVarVarSize(this.RoleData, 'Title', 1) + ((25) * this.RoleData.length) + 49;
}
calculateVarVarSize(block: {[key: string]: any}[], paramName: string, extraPerVar: number): number
{
let size = 0;
for (const bl of block)
{
size += bl[paramName].length + extraPerVar;
}
return size;
}
// @ts-ignore
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['SessionID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['GroupID'].writeToBuffer(buf, pos);
pos += 16;
const count = this.RoleData.length;
buf.writeUInt8(this.RoleData.length, pos++);
for (let i = 0; i < count; i++)
{
this.RoleData[i]['RoleID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt8(this.RoleData[i]['Name'].length, pos++);
this.RoleData[i]['Name'].copy(buf, pos);
pos += this.RoleData[i]['Name'].length;
buf.writeUInt8(this.RoleData[i]['Description'].length, pos++);
this.RoleData[i]['Description'].copy(buf, pos);
pos += this.RoleData[i]['Description'].length;
buf.writeUInt8(this.RoleData[i]['Title'].length, pos++);
this.RoleData[i]['Title'].copy(buf, pos);
pos += this.RoleData[i]['Title'].length;
buf.writeInt32LE(this.RoleData[i]['Powers'].low, pos);
pos += 4;
buf.writeInt32LE(this.RoleData[i]['Powers'].high, pos);
pos += 4;
buf.writeUInt8(this.RoleData[i]['UpdateType'], pos++);
}
return pos - startPos;
}
// @ts-ignore
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjAgentData: {
AgentID: UUID,
SessionID: UUID,
GroupID: UUID
} = {
AgentID: UUID.zero(),
SessionID: UUID.zero(),
GroupID: UUID.zero()
};
newObjAgentData['AgentID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['SessionID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['GroupID'] = new UUID(buf, pos);
pos += 16;
this.AgentData = newObjAgentData;
if (pos >= buf.length)
{
return pos - startPos;
}
const count = buf.readUInt8(pos++);
this.RoleData = [];
for (let i = 0; i < count; i++)
{
const newObjRoleData: {
RoleID: UUID,
Name: Buffer,
Description: Buffer,
Title: Buffer,
Powers: Long,
UpdateType: number
} = {
RoleID: UUID.zero(),
Name: Buffer.allocUnsafe(0),
Description: Buffer.allocUnsafe(0),
Title: Buffer.allocUnsafe(0),
Powers: Long.ZERO,
UpdateType: 0
};
newObjRoleData['RoleID'] = new UUID(buf, pos);
pos += 16;
varLength = buf.readUInt8(pos++);
newObjRoleData['Name'] = buf.slice(pos, pos + varLength);
pos += varLength;
varLength = buf.readUInt8(pos++);
newObjRoleData['Description'] = buf.slice(pos, pos + varLength);
pos += varLength;
varLength = buf.readUInt8(pos++);
newObjRoleData['Title'] = buf.slice(pos, pos + varLength);
pos += varLength;
newObjRoleData['Powers'] = new Long(buf.readInt32LE(pos), buf.readInt32LE(pos + 4));
pos += 8;
newObjRoleData['UpdateType'] = buf.readUInt8(pos++);
this.RoleData.push(newObjRoleData);
}
return pos - startPos;
}
}