Files
node-metaverse/lib/classes/messages/SimulatorLoad.ts
2017-11-26 01:14:02 +00:00

91 lines
2.7 KiB
TypeScript

// This file has been automatically generated by writeMessageClasses.js
import {MessageFlags} from '../../enums/MessageFlags';
import {MessageBase} from '../MessageBase';
import {Message} from '../../enums/Message';
export class SimulatorLoadMessage implements MessageBase
{
name = 'SimulatorLoad';
messageFlags = MessageFlags.Trusted | MessageFlags.FrequencyLow;
id = Message.SimulatorLoad;
SimulatorLoad: {
TimeDilation: number;
AgentCount: number;
CanAcceptAgents: boolean;
};
AgentList: {
CircuitCode: number;
X: number;
Y: number;
}[];
getSize(): number
{
return ((6) * this.AgentList.length) + 10;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
buf.writeFloatLE(this.SimulatorLoad['TimeDilation'], pos);
pos += 4;
buf.writeInt32LE(this.SimulatorLoad['AgentCount'], pos);
pos += 4;
buf.writeUInt8((this.SimulatorLoad['CanAcceptAgents']) ? 1 : 0, pos++);
const count = this.AgentList.length;
buf.writeUInt8(this.AgentList.length, pos++);
for (let i = 0; i < count; i++)
{
buf.writeUInt32LE(this.AgentList[i]['CircuitCode'], pos);
pos += 4;
buf.writeUInt8(this.AgentList[i]['X'], pos++);
buf.writeUInt8(this.AgentList[i]['Y'], pos++);
}
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
let varLength = 0;
const newObjSimulatorLoad: {
TimeDilation: number,
AgentCount: number,
CanAcceptAgents: boolean
} = {
TimeDilation: 0,
AgentCount: 0,
CanAcceptAgents: false
};
newObjSimulatorLoad['TimeDilation'] = buf.readFloatLE(pos);
pos += 4;
newObjSimulatorLoad['AgentCount'] = buf.readInt32LE(pos);
pos += 4;
newObjSimulatorLoad['CanAcceptAgents'] = (buf.readUInt8(pos++) === 1);
this.SimulatorLoad = newObjSimulatorLoad;
const count = buf.readUInt8(pos++);
this.AgentList = [];
for (let i = 0; i < count; i++)
{
const newObjAgentList: {
CircuitCode: number,
X: number,
Y: number
} = {
CircuitCode: 0,
X: 0,
Y: 0
};
newObjAgentList['CircuitCode'] = buf.readUInt32LE(pos);
pos += 4;
newObjAgentList['X'] = buf.readUInt8(pos++);
newObjAgentList['Y'] = buf.readUInt8(pos++);
this.AgentList.push(newObjAgentList);
}
return pos - startPos;
}
}