- Add building support for TaskInventory and nested objects (from XML) - Add support for taking objects into inventory - Add waitForAppearanceSet utility - Add new event for when object is fully resolved (ObjectProperties received) - Fixed InventoryItem CRC method - Fixed quaternion bug - Support for uploading Script, Notecard and Gesture assets - Significantly improved build process
16 lines
403 B
TypeScript
16 lines
403 B
TypeScript
import { AssetMap } from './AssetMap';
|
|
import { GameObject } from './public/GameObject';
|
|
import { Vector3 } from './Vector3';
|
|
|
|
export class BuildMap
|
|
{
|
|
public primsNeeded = 0;
|
|
public primReservoir: GameObject[] = [];
|
|
public rezLocation: Vector3 = Vector3.getZero();
|
|
|
|
constructor(public assetMap: AssetMap, public callback: (map: AssetMap) => void, public costOnly = false)
|
|
{
|
|
|
|
}
|
|
}
|