Files
node-metaverse/lib/classes/commands/TeleportCommands.ts
2018-10-06 17:16:51 +01:00

146 lines
5.6 KiB
TypeScript

import {CommandsBase} from './CommandsBase';
import {Region} from '../Region';
import {TeleportEventType} from '../../enums/TeleportEventType';
import {TeleportLureRequestMessage} from '../messages/TeleportLureRequest';
import {Vector3} from '../Vector3';
import {TeleportLocationRequestMessage} from '../messages/TeleportLocationRequest';
import * as Long from 'long';
import {LureEvent, PacketFlags, RegionInfoReplyEvent, TeleportEvent, TeleportFlags} from '../..';
export class TeleportCommands extends CommandsBase
{
private awaitTeleportEvent(): Promise<TeleportEvent>
{
return new Promise<TeleportEvent>((resolve, reject) =>
{
if (this.currentRegion.caps.eventQueueClient)
{
if (this.bot.clientEvents === null)
{
reject(new Error('ClientEvents is null'));
return;
}
const subscription = this.bot.clientEvents.onTeleportEvent.subscribe((e: TeleportEvent) =>
{
if (e.eventType === TeleportEventType.TeleportFailed || e.eventType === TeleportEventType.TeleportCompleted)
{
subscription.unsubscribe();
}
if (e.eventType === TeleportEventType.TeleportFailed)
{
reject(e);
}
else if (e.eventType === TeleportEventType.TeleportCompleted)
{
if (e.simIP === 'local')
{
// Local TP - no need for any other shindiggery
resolve(e);
return;
}
if (this.bot.clientEvents === null)
{
reject(new Error('ClientEvents is null'));
return;
}
// Successful teleport! First, rip apart circuit
this.currentRegion.shutdown();
const region: Region = new Region(this.agent, this.bot.clientEvents, this.currentRegion.options);
region.circuit.circuitCode = this.currentRegion.circuit.circuitCode;
region.circuit.secureSessionID = this.currentRegion.circuit.secureSessionID;
region.circuit.sessionID = this.currentRegion.circuit.sessionID;
region.circuit.udpBlacklist = this.currentRegion.circuit.udpBlacklist;
region.circuit.ipAddress = e.simIP;
region.circuit.port = e.simPort;
this.agent.setCurrentRegion(region);
this.currentRegion = region;
this.currentRegion.activateCaps(e.seedCapability);
this.bot.changeRegion(this.currentRegion).then(() =>
{
resolve(e);
}).catch((error) =>
{
reject(error);
});
}
});
}
else
{
reject(new Error('EventQueue not ready'));
}
});
}
acceptTeleport(lure: LureEvent): Promise<TeleportEvent>
{
return new Promise<TeleportEvent>((resolve, reject) =>
{
const circuit = this.currentRegion.circuit;
const tlr = new TeleportLureRequestMessage();
tlr.Info = {
AgentID: this.agent.agentID,
SessionID: circuit.sessionID,
LureID: lure.lureID,
TeleportFlags: TeleportFlags.ViaLure
};
circuit.sendMessage(tlr, PacketFlags.Reliable);
this.awaitTeleportEvent().then((event: TeleportEvent) =>
{
resolve(event);
}).catch((err) =>
{
reject(err);
});
});
}
teleportToHandle(handle: Long, position: Vector3, lookAt: Vector3): Promise<TeleportEvent>
{
return new Promise<TeleportEvent>((resolve, reject) =>
{
const rtm = new TeleportLocationRequestMessage();
rtm.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID
};
rtm.Info = {
LookAt: lookAt,
Position: position,
RegionHandle: handle
};
this.circuit.sendMessage(rtm, PacketFlags.Reliable);
this.awaitTeleportEvent().then((event: TeleportEvent) =>
{
resolve(event);
}).catch((err) =>
{
reject(err);
});
});
}
teleportTo(regionName: string, position: Vector3, lookAt: Vector3): Promise<TeleportEvent>
{
return new Promise<TeleportEvent>((resolve, reject) =>
{
this.bot.clientCommands.grid.getRegionByName(regionName).then((region: RegionInfoReplyEvent) =>
{
this.teleportToHandle(region.handle, position, lookAt).then((event: TeleportEvent) =>
{
resolve(event);
}).catch((err) =>
{
reject(err);
})
}).catch((err) =>
{
reject(err);
});
});
}
}