- Add building support for TaskInventory and nested objects (from XML) - Add support for taking objects into inventory - Add waitForAppearanceSet utility - Add new event for when object is fully resolved (ObjectProperties received) - Fixed InventoryItem CRC method - Fixed quaternion bug - Support for uploading Script, Notecard and Gesture assets - Significantly improved build process
22 lines
702 B
TypeScript
22 lines
702 B
TypeScript
export class AssetMap
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{
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mesh: {
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[key: string]: {
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objectName: string,
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objectDescription: string,
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assetID: string
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}
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} = {};
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textures: { [key: string]: string } = {};
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animations: { [key: string]: string } = {};
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sounds: { [key: string]: string } = {};
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gestures: { [key: string]: string } = {};
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landmarks: { [key: string]: string } = {};
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callingcards: { [key: string]: string } = {};
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scripts: { [key: string]: string } = {};
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clothing: { [key: string]: string } = {};
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notecards: { [key: string]: string } = {};
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bodyparts: { [key: string]: string } = {};
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objects: { [key: string]: Buffer | null } = {};
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}
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