Files
node-metaverse/lib/enums/ParcelFlags.ts
Casper Warden da4cd459f1 - Add "GET" method to Caps
- New events: ObjectPhysicsDataEvent, ParcelPropertiesEvent, NewObjectEvent, ObjectUpdateEvent, ObjectKilledEvent
- Added getXML function to Color4, Vector2, Vector3, Vector4, GameObject, Region, Quaternion, UUID for opensim-compatible XML export
- Added TextureAnim and ParticleSystem decoding to the "full" ObjectStore
- Object store will automatically request missing "parent" prims
- "setPersist" - When persist is TRUE, the ObjectStore will not forget about "killed" prims - useful for region scanning
- Support for Flexible params, Light params, LightImage params, Mesh data, Sculpt maps
- Fixed object scale being incorrectly calculated
- Add terrain decoding (this was a ballache)
- Add parcel map decoding
- Add support for region windlight settings (region.environment)
- Add support for materials (normal / specular maps)
- Add getBuffer, getLong and bitwiseOr to UUID
- Added a circular-reference-safe JSONStringify to Utils
- Add XferFile capability to Circuit

PUBLIC API:

AssetCommands:
- Rework "downloadAsset" to detect failures
- NEW: downloadInventoryAsset() - uses TransferRequest for prim inventory items
- NEW: getMaterials() - resolves material UUIDs

RegionCommands:
- NEW: getTerrainTextures()
- NEW: exportSettings() - OpenSim XML export of region settings
- NEW: async getTerrain() - Get binary terrain heightmap, 256x256 float32
- resolveObjects() - now fetches task inventory contents too.
- resolveObjects() - fix calculation of land impact
- NEW: getObjectByLocalID(localID: number, timeout: number)
- NEW: getObjectByUUID(uuid: UUID, timeout: number)
- NEW: getParcels();
- NEW: pruneObjects - removes missing GameObjects from a list
- NEW: setPersist - prevent objectstore from forgetting about killed gameobjects
2018-10-31 11:28:24 +00:00

36 lines
1021 B
TypeScript

export enum ParcelFlags
{
None = 0,
AllowFly = 1 << 0,
AllowOtherScripts = 1 << 1,
ForSale = 1 << 2,
AllowLandmark = 1 << 3,
AllowTerraform = 1 << 4,
AllowDamage = 1 << 5,
CreateObjects = 1 << 6,
ForSaleObjects = 1 << 7,
UseAccessGroup = 1 << 8,
UseAccessList = 1 << 9,
UseBanList = 1 << 10,
UsePassList = 1 << 11,
ShowDirectory = 1 << 12,
AllowDeedToGroup = 1 << 13,
ContributeWithDeed = 1 << 14,
SoundLocal = 1 << 15,
SellParcelObjects = 1 << 16,
AllowPublish = 1 << 17,
MaturePublish = 1 << 18,
UrlWebPage = 1 << 19,
UrlRawHtml = 1 << 20,
RestrictPushObject = 1 << 21,
DenyAnonymous = 1 << 22,
LindenHome = 1 << 23,
DenyTransacted = 1 << 24,
AllowGroupScripts = 1 << 25,
CreateGroupObjects = 1 << 26,
AllowAPrimitiveEntry = 1 << 27,
AllowGroupObjectEntry = 1 << 28,
AllowVoiceChat = 1 << 29,
UseEstateVoiceChan = 1 << 30,
DenyAgeUnverified = 1 << 31
}